MOAR DOCS

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Kyle Shockey
2017-10-06 12:08:27 -07:00
parent f6206d35fd
commit d133f5c2df
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# Plugin system overview
### Prior art
Swagger-UI leans heavily on concepts and patterns found in React and Redux.
If you aren't already familiar, here's some suggested reading:
- [React: Quick Start](https://reactjs.org/docs/hello-world.html)
- [Redux README](http://redux.js.org/)
In the following documentation, we won't take the time to define the fundamentals covered in the resources above.
### The System
The _system_ is the heart of the Swagger-UI application. At runtime, it's a JavaScript object that holds many things:
- React components
- Bound Redux actions and reducers
- Bound Reselect state selectors
- System-wide collection of available components
- Built-in helpers like `getComponent`, `makeMappedContainer`, and `getStore`
- User-defined helper functions
The system is built up when Swagger-UI is called by iterating through ("compiling") each plugin that Swagger-UI has been given, through the `presets` and `plugins` configuration options.
### Presets
Presets are arrays of plugins, which are provided to Swagger-UI through the `presets` configuration option. All plugins within presets are compiled before any plugins provided via the `plugins` configuration option. Consider the following example:
```javascript
SwaggerUI({
presets: [
[FirstPlugin, SecondPlugin],
[ThirdPlugin, FourthPlugin]
],
plugins: [
FifthPlugin,
SixthPlugin
]
})
```
By default, Swagger-UI includes the internal `ApisPreset`, which contains a set of plugins that provide baseline functionality for Swagger-UI. If you specify your own `presets` option, you need to add the ApisPreset manually, like so:
```javascript
SwaggerUI({
presets: [
SwaggerUI.presets.apis,
MyAmazingCustomPreset
]
})
```

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# Plugin API
# Plugins
A plugin is an object that contains functions and components capable of modifying and augmenting Swagger-UI's functionality.
A plugin is a function that returns an object - more specifically, the object may contain functions and components that augment and modify Swagger-UI's functionality.
### Format
A plugin may contain any or all of these keys:
A plugin return value may contain any of these keys, where `myStateKey` is a name for a piece of state:
```javascript
const MyPlugin = {
{
statePlugins: {
anyStateKey: {
myStateKey: {
actions,
reducers,
selectors,
@@ -17,19 +17,66 @@ const MyPlugin = {
wrapSelectors
}
},
components: {
components: {},
wrapComponents: {},
fn: {}
}
```
},
wrapComponents: {
### Inputs
Let's assume we have a plugin, `NormalPlugin`, that exposes a `doStuff` action under the `normal` state namespace.
```javascript
const ExtendingPlugin = function(system) {
return {
statePlugins: {
extending: {
actions: {
doExtendedThings: function(...args) {
// you can do other things in here if you want
return system.normalActions.doStuff(...args)
}
}
}
}
}
}
```
As you can see, each plugin is passed a reference to the `system` being built up. As long as `NormalPlugin` is compiled before `ExtendingPlugin`, this will work without any issues.
There is no dependency management built into the plugin system, so if you create a plugin that relies on another, it is your responsibility to make sure that the dependent plugin is loaded _after_ the plugin being depended on.
### Interfaces
##### Actions
```javascript
const MyActionPlugin = () => {
return {
statePlugins: {
example: {
actions: {
updateFavoriteColor: (str) => {
return {
type: "EXAMPLE_SET_FAV_COLOR",
payload: str
}
}
}
}
}
}
}
```
The Action interface enables the creation of new Redux action creators within a piece of state in the Swagger-UI system.
This action creator function will be bound to the `example` reducer dispatcher and exposed to container components as `exampleActions.updateFavoriteColor`.
For more information about the concept of actions in Redux, see the [Redux Actions documentation](http://redux.js.org/docs/basics/Actions.html).
##### Reducers
##### Selectors
@@ -41,3 +88,5 @@ const MyPlugin = {
##### Wrap-Selectors
##### Wrap-Components
##### fn