2.2 KiB
Plugins
A plugin is a function that returns an object - more specifically, the object may contain functions and components that augment and modify Swagger-UI’s functionality.
Format
A plugin return value may contain any of these keys, where
myStateKey is a name for a piece of state:
{
statePlugins: {
myStateKey: {
actions,
reducers,
selectors,
wrapActions,
wrapSelectors
}
},
components: {},
wrapComponents: {},
fn: {}
}Inputs
Let’s assume we have a plugin, NormalPlugin, that
exposes a doStuff action under the normal
state namespace.
const ExtendingPlugin = function(system) {
return {
statePlugins: {
extending: {
actions: {
doExtendedThings: function(...args) {
// you can do other things in here if you want
return system.normalActions.doStuff(...args)
}
}
}
}
}
}As you can see, each plugin is passed a reference to the
system being built up. As long as NormalPlugin
is compiled before ExtendingPlugin, this will work without
any issues.
There is no dependency management built into the plugin system, so if you create a plugin that relies on another, it is your responsibility to make sure that the dependent plugin is loaded after the plugin being depended on.
Interfaces
Actions
const MyActionPlugin = () => {
return {
statePlugins: {
example: {
actions: {
updateFavoriteColor: (str) => {
return {
type: "EXAMPLE_SET_FAV_COLOR",
payload: str
}
}
}
}
}
}
}The Action interface enables the creation of new Redux action creators within a piece of state in the Swagger-UI system.
This action creator function will be bound to the
example reducer dispatcher and exposed to container
components as exampleActions.updateFavoriteColor.
For more information about the concept of actions in Redux, see the Redux Actions documentation.