- SceneParams: 경간/거더수/간격/높이/슬래브두께 — 실시간 변경 가능 - egui SidePanel(좌측): 슬라이더 편집 → ▶ 적용 → 씬 재생성 - rebuild_mesh(): 파라미터 변경 시 GPU 버텍스·인덱스 버퍼 재생성 - wgpu 22 + egui-wgpu 0.29: forget_lifetime() 로 render pass 전달 - 3D 인코더와 egui 인코더 분리 (wgpu 22 lifetime 호환) - build_bridge_scene(&SceneParams): 경간·거더수·간격 파라메트릭 Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
30 lines
753 B
TOML
30 lines
753 B
TOML
[package]
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name = "cimery-viewer"
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version.workspace = true
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edition.workspace = true
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[features]
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# Enable OcctKernel (requires OCCT — see cimery/CLAUDE.md).
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# Build: cargo run -p cimery-viewer --features occt
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occt = ["cimery-kernel/occt"]
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[[bin]]
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name = "cimery-viewer"
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path = "src/main.rs"
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[dependencies]
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cimery-kernel = { workspace = true }
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log = { workspace = true }
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env_logger = { workspace = true }
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wgpu = "22"
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winit = "0.30"
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bytemuck = { version = "1", features = ["derive"] }
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pollster = "0.3"
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glam = "0.29"
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cimery-ir = { workspace = true }
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cimery-core = { workspace = true }
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cimery-incremental = { workspace = true }
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egui = "0.29"
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egui-wgpu = "0.29"
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egui-winit = "0.29"
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