Files
C.E.L_Slide_test2/scripts/smoke_frame_render.py
kyeongmin 46ff611a54 feat(catalog): activate info_management_what_how_when (IMP-04 Track A 6/16)
Catalog-completeness activation — NOT V4 endorsement (Codex round 47 §7
guardrail). V4 signal = 0 across the current 4 MDX evidence sample, but
the 32-frame all-in scope means runtime backend must accept this frame
when V4 ranks it for any future MDX outside the current sample.

V4 remains the matching authority. Phase Z adds runtime availability only.

3-layer architecture (matrix §0) :
- V4 = matching authority — current evidence does not rank this frame for
  the sampled 4 MDX, so this activation must not be read as a V4-driven
  promotion. It is purely catalog completeness so V4 can route to this
  frame when warranted in future MDX content.
- figma_to_html (1171281179) = source/evidence — analysis/texts/index/flat/
  assets all present, source intent is the What/How/When 3-section
  framework.
- Phase Z = runtime — this commit adds catalog contract + partial + smoke
  fixture. Builder reuse, no new builder/parser.

Builder reuse (Codex round 47 secondary criterion under exhausted V4 tier) :
- `quadrant_flat_slots` reused (F16/F11/F20 pattern) with pad_to=3 +
  `section_{n}_label/body` key patterns.
- `quadrant_item` parser reused.
- mapper.py unchanged.

3 file changes :

1. templates/phase_z2/families/info_management_what_how_when.html
   - 3-column grid (What / How / When), each with header + body bullets.
   - PROMOTED CSS : per-section accent color (blue #2563eb What / orange
     #ea580c How / green #16a34a When), title gradient (#000#883700
     zone-title family), bullet markers in per-section accent color.
   - NOT PROMOTED (P1 case-by-case + preservation guardrail) : Figma
     상단 banner / icon / 배경 텍스처 / 장식. figma_to_html source
     evidence preserved for future fidelity review.
   - ADAPTED : Figma 50px+ → token-fixed, absolute positioning → flex grid.

2. templates/phase_z2/catalog/frame_contracts.yaml — F8 contract appended
   - frame_id=1171281179, family=cards, source_shape=top_bullets, strict 3,
     role_order=[section_1 (What), section_2 (How), section_3 (When)].
   - visual_hints.min_height_px = 320 (F11/F20 class — 3-column header+body).
   - accepted_content_types = [text_block].
   - 3 sub_zones (section_1/2/3 main_text).
   - payload.builder = quadrant_flat_slots (reuse) with section_{n}_* keys.

3. scripts/smoke_frame_render.py — bundled fixture for F8 self-check.

Verification :
- python scripts/smoke_frame_render.py --self-check : PASS 9/9 (F8 added at
  3577 chars CSS-only)
- python scripts/smoke_frame_render.py info_management_what_how_when
  --render-to data/runs/imp04_f8_visual : PASS, R3 artifact, 0 raster refs
- python run_mdx03_pipeline.py --phase-z2 --run-id imp04_f8_regression :
  PASS (MDX 03 V4 rank-1 unchanged; F8 V4 signal = 0 across 4 MDX sample,
  so not selected for MDX 03 either — purely catalog completeness)

scope-lock honored (3-layer + 4-class) :
- V4 logic / V4 evidence yaml : unchanged
- Existing PAYLOAD_BUILDERS / ITEM_PARSERS : unchanged (reuse only)
- Existing 8 partials : unchanged
- Composition planner / production render / Phase R' / AI/Kei : unchanged

4-class status :
- class 1 readiness :  contract + builder reuse + partial + smoke + R3
- class 2 content-fit : watch — header single-line, body 3-5 bullets per
  column. 6+ bullets per column may overflow.
- class 3 / 4 : N/A

Refs Gitea #4 (IMP-04 Track A frame 6 — V4-zero catalog completeness)
2026-05-13 13:19:03 +09:00

514 lines
20 KiB
Python

"""IMP-04 per-frame Jinja smoke harness (StrictUndefined).
scope-lock 16 조건 (Gitea #4) §11 / §13 :
- smoke = isolated Jinja partial render with StrictUndefined
- production render path (`phase_z2_pipeline.render_slide`) 미변경 — 본 harness 만 strict
- builder output keys ↔ partial Jinja variables 정합 확인이 본 harness 의 목적
- asset path / undefined variable / template syntax 실패 시 즉시 error
Usage :
# sanity check existing frames (mock payloads bundled below)
python scripts/smoke_frame_render.py --self-check
# check a specific template with mock payload from stdin
python scripts/smoke_frame_render.py three_parallel_requirements < mock.json
# check all template_ids in `templates/phase_z2/families/` against bundled mocks
python scripts/smoke_frame_render.py --self-check
Exit codes :
0 = all renders succeeded (StrictUndefined passed)
1 = at least one render failed
2 = invalid input (template_id 미존재 등)
본 harness 는 IMP-04 의 per-frame 6-step gate Step 5 의 자동 실행 단위.
"""
from __future__ import annotations
import argparse
import json
import sys
from pathlib import Path
from typing import Optional
from jinja2 import (
Environment,
FileSystemLoader,
StrictUndefined,
TemplateError,
UndefinedError,
select_autoescape,
)
PROJECT_ROOT = Path(__file__).parent.parent
TEMPLATE_DIR = PROJECT_ROOT / "templates" / "phase_z2"
FAMILIES_DIR = TEMPLATE_DIR / "families"
# ─── Mock payloads (existing 3 frames — sanity baseline) ────────
# mock = real builder output shape (refer mapper.py builders).
# StrictUndefined requires every referenced attribute to exist; optional fields
# must be present with empty/None values so `{% if x %}` evaluates falsy.
_MOCK_THREE_PARALLEL = {
"title": "1. DX 시행을 위한 필수 요건",
"pillars": [
{
"label": "기술 (Technology)",
"label_main": "기술",
"label_paren": "Technology",
"color_class": "tech",
"sections": [
{
"heading": "디지털 도구",
"text_lines": [
{"text": "BIM 활용", "indent": 0},
{"text": "클라우드 협업", "indent": 0},
],
},
],
},
{
"label": "사람 (People)",
"label_main": "사람",
"label_paren": "People",
"color_class": "people",
"sections": [
{
"heading": "역량 강화",
"text_lines": [
{"text": "전문가 양성", "indent": 0},
],
},
],
},
{
"label": "자연 (Nature)",
"label_main": "자연",
"label_paren": "Nature",
"color_class": "nature",
"sections": [
{
"heading": "환경 적응",
"text_lines": [
{"text": "지역적 제약 고려", "indent": 0},
],
},
],
},
],
}
_MOCK_PROCESS_PRODUCT = {
"title": "2. Process의 혁신과 Product의 변화",
"banner_left": "Process",
"banner_right": "Product",
"process": {
"sections": [
{"title": "과정 1", "transforms": [], "text_lines": [{"text": "AS-IS 정리", "indent": 0}]},
{"title": "과정 2", "transforms": [], "text_lines": [{"text": "TO-BE 전환", "indent": 0}]},
{"title": "과정 3", "transforms": [], "text_lines": [{"text": "검증 단계", "indent": 0}]},
],
},
"product": {
"sections": [
{"title": "결과 1", "transforms": [], "text_lines": [{"text": "BIM 모델", "indent": 0}], "footnote": "", "sub_title": ""},
{"title": "결과 2", "transforms": [], "text_lines": [{"text": "통합 협업", "indent": 0}], "footnote": "", "sub_title": ""},
{"title": "결과 3", "transforms": [], "text_lines": [{"text": "실시간 검증", "indent": 0}], "footnote": "", "sub_title": ""},
],
},
}
_MOCK_QUADRANT = {
"title": "BIM 도입 4 문제",
"center_quote": "",
"quadrant_1_label": "기술 부족",
"quadrant_1_headline": "",
"quadrant_1_body": [{"text": "디지털 도구 미숙", "indent": 0}],
"quadrant_2_label": "인력 부족",
"quadrant_2_headline": "",
"quadrant_2_body": [{"text": "전문가 부재", "indent": 0}],
"quadrant_3_label": "프로세스",
"quadrant_3_headline": "",
"quadrant_3_body": [{"text": "업무 흐름 단절", "indent": 0}],
"quadrant_4_label": "표준화",
"quadrant_4_headline": "",
"quadrant_4_body": [{"text": "가이드 부재", "indent": 0}],
}
# IMP-04 frame 1 — three_persona_benefits (frame 14, frame_id=1171281191).
# Builder = items_with_role + quadrant_item parser → persona dict = {label, body, color_class}.
_MOCK_THREE_PERSONA_BENEFITS = {
"title": "주체별 기대효과",
"personas": [
{
"label": "발주자",
"color_class": "client",
"body": [
{"text": "민원, 재 작업 등의 예방 및 최소화", "indent": 0},
{"text": "직관화로 품질 향상 및 안정성 제고", "indent": 0},
{"text": "수행공정의 쉬운이해로 관리 편의성 증진", "indent": 0},
{"text": "실무자와 발주자간의 소통 오류 최소화", "indent": 0},
],
},
{
"label": "시공자",
"color_class": "constructor",
"body": [
{"text": "시공 오류예방 및 공사 Risk 최소화", "indent": 0},
{"text": "시각화로 안전성 제고 및 품질 향상", "indent": 0},
{"text": "건설 관계자들 간의 의사소통 강화", "indent": 0},
],
},
{
"label": "설계자",
"color_class": "designer",
"body": [
{"text": "직관적 시각화로 원활한 소통", "indent": 0},
{"text": "3D 모델 활용으로 오류 최소화", "indent": 0},
{"text": "발주자와의 상호 신뢰 증진", "indent": 0},
],
},
],
}
# Track A frame 2 — construction_goals_three_circle_intersection (frame 12).
# Builder = cycle_intersect_3 + quadrant_item parser (label only).
# slot_payload : title, circle_1_label, circle_2_label, circle_3_label, intersection.
_MOCK_CONSTRUCTION_GOALS = {
"title": "건설산업의 목표 (BIM 의 목적)",
"circle_1_label": "안전과 품질",
"circle_2_label": "생산성 향상",
"circle_3_label": "소통과 신뢰",
"intersection": "3요소가 조화를 이룰 때 BIM 의 궁극적 목표 달성",
}
# Track A frame 3 — construction_bim_three_usage (frame 11).
# Builder = quadrant_flat_slots reuse (pad_to=3, category_N_label/body keys).
_MOCK_CONSTRUCTION_BIM_USAGE = {
"title": "시공단계 BIM 모델·정보 활용 구분",
"category_1_label": "모델기반",
"category_1_body": [
{"text": "최종 목적물의 3D 형상정보 활용", "indent": 0},
],
"category_2_label": "객체기반",
"category_2_body": [
{"text": "Model 개별 객체의 건설정보 활용", "indent": 0},
],
"category_3_label": "위치기반",
"category_3_body": [
{"text": "공사 중 위치정보 활용", "indent": 0},
],
}
# Track A frame 4 — bim_dx_comparison_table (frame 18).
# NEW builder = compare_table_2col + NEW parser = compare_row_2col_item.
# slot_payload : title, col_a_label, col_b_label, rows=[{label, col_a, col_b}].
_MOCK_BIM_DX_COMPARISON = {
"title": "BIM 과 DX 의 이해",
"col_a_label": "BIM",
"col_b_label": "DX",
"rows": [
{"label": "범위", "col_a": "Only 3D", "col_b": "BIM &lt;&lt; DX (ENG. + Mgmt 포함)"},
{"label": "S/W", "col_a": "상용 S/W (Revit 등)", "col_b": "상용 + 전용 40~80개"},
{"label": "프로세스", "col_a": "기존 2D 설계방식 유지", "col_b": "근본적 문제의식 통한 개선"},
{"label": "성과물", "col_a": "3D 모델 중심", "col_b": "공학 정보 + 콘텐츠 연계"},
{"label": "활용", "col_a": "분야별 단절", "col_b": "전 생애주기 활용 시스템"},
{"label": "수행개념", "col_a": "수동적 / 집단적", "col_b": "적극·구체적 실현 방안"},
],
}
# Track A frame 5 — dx_sw_necessity_three_perspectives (frame 20).
# Builder reuse = quadrant_flat_slots (F11 pattern) — pad_to=3, perspective_N keys.
_MOCK_DX_SW_NECESSITY = {
"title": "디지털 전환(DX)은 S/W가 필수다",
"perspective_1_label": "BIM 전면설계",
"perspective_1_body": [
{"text": "건설산업 생산성 향상", "indent": 0},
{"text": "고부가가치 산업 전환", "indent": 0},
],
"perspective_2_label": "디지털 전환 S/W",
"perspective_2_body": [
{"text": "노동집약형 업무 탈피", "indent": 0},
{"text": "S/W 고도화 + 투자 필요", "indent": 0},
],
"perspective_3_label": "고부가가치 산업전환",
"perspective_3_body": [
{"text": "기본기술 이해 발전 필요", "indent": 0},
{"text": "DX 통한 Process 혁신", "indent": 0},
],
}
# Track A frame 6 — info_management_what_how_when (frame 8).
# V4-zero catalog-completeness activation (Codex round 47 guardrail).
# Builder reuse = quadrant_flat_slots (F11/F20 pattern) — section_N keys.
_MOCK_INFO_MGMT = {
"title": "효율적인 정보의 관리와 활용 (What/How/When)",
"section_1_label": "무슨 정보 (What)",
"section_1_body": [
{"text": "수량 / 단가 / 공사일정 등 계획 정보", "indent": 0},
{"text": "일일 작업 / 자원 등 공사 실행 정보", "indent": 0},
],
"section_2_label": "어떻게 연계 (How)",
"section_2_body": [
{"text": "3D 형상 산출속성 연계", "indent": 0},
{"text": "시방규정 + S/W 통합", "indent": 0},
],
"section_3_label": "언제 사용 (When)",
"section_3_body": [
{"text": "착수 전 공정/시공계획 수립", "indent": 0},
{"text": "공사 후 실적 관리 + 문서 작성", "indent": 0},
],
}
SELF_CHECK_FIXTURES: dict[str, dict] = {
"three_parallel_requirements": _MOCK_THREE_PARALLEL,
"process_product_two_way": _MOCK_PROCESS_PRODUCT,
"bim_issues_quadrant_four": _MOCK_QUADRANT,
"three_persona_benefits": _MOCK_THREE_PERSONA_BENEFITS,
"construction_goals_three_circle_intersection": _MOCK_CONSTRUCTION_GOALS,
"construction_bim_three_usage": _MOCK_CONSTRUCTION_BIM_USAGE,
"bim_dx_comparison_table": _MOCK_BIM_DX_COMPARISON,
"dx_sw_necessity_three_perspectives": _MOCK_DX_SW_NECESSITY,
"info_management_what_how_when": _MOCK_INFO_MGMT,
}
# ─── Core ───────────────────────────────────────────────────────
def _make_env() -> Environment:
"""StrictUndefined Jinja env — production render path 와 동등 loader,
단 undefined behavior 만 strict.
"""
return Environment(
loader=FileSystemLoader(str(TEMPLATE_DIR)),
autoescape=select_autoescape(["html"]),
undefined=StrictUndefined,
)
def smoke_render(template_id: str, slot_payload: dict) -> tuple[bool, str]:
"""Isolated StrictUndefined Jinja render.
Returns (ok, html_or_error_text).
"""
env = _make_env()
try:
partial = env.get_template(f"families/{template_id}.html")
except Exception as exc: # noqa: BLE001 — surface any loader error
return False, f"TemplateLoad: {exc!r}"
try:
html = partial.render(slot_payload=slot_payload)
except UndefinedError as exc:
return False, f"UndefinedError (missing variable): {exc}"
except TemplateError as exc:
return False, f"TemplateError: {exc}"
except Exception as exc: # noqa: BLE001
return False, f"RenderError: {exc!r}"
return True, html
def list_existing_partials() -> list[str]:
"""Return template_id list (filename stems without .html) under families/."""
return sorted(p.stem for p in FAMILIES_DIR.glob("*.html"))
# ─── Render-to artifact (R3 acceptance gate) ────────────────────
def _extract_asset_refs(html: str, template_id: str) -> list[str]:
"""Return relative paths `assets/{template_id}/<filename>` referenced by HTML.
Matches both `src="assets/..."` (img tag) and `url("assets/...")` (CSS).
"""
import re
pattern = rf'(?:src=|url\()["\']?(assets/{re.escape(template_id)}/[^"\'\)\s]+)'
return sorted(set(re.findall(pattern, html)))
def render_to_dir(template_id: str, slot_payload: dict, out_dir: Path) -> tuple[bool, str]:
"""R3 acceptance gate — render partial + copy assets + save artifact.
Mechanism (Codex round 28 spec) :
1. smoke render (StrictUndefined Jinja) → HTML
2. reuse production `copy_assets(template_id, run_dir)` — assets/<template_id>/* 복사
3. save HTML to `{out_dir}/index.html`
4. fail if HTML references a missing local asset (post copy)
5. production render path 미변경
Returns (ok, summary_or_error).
"""
ok, html_or_err = smoke_render(template_id, slot_payload)
if not ok:
return False, f"render failed: {html_or_err}"
out_dir.mkdir(parents=True, exist_ok=True)
# Reuse production copy_assets (no logic dup)
import sys
sys.path.insert(0, str(PROJECT_ROOT))
from src.phase_z2_pipeline import copy_assets
assets_dst = copy_assets(template_id, out_dir)
assets_info = f"assets dir={assets_dst.relative_to(out_dir) if assets_dst else '(none)'}"
# Verify all referenced assets exist (Codex round 28 — fail-fast missing assets)
refs = _extract_asset_refs(html_or_err, template_id)
missing = [r for r in refs if not (out_dir / r).exists()]
if missing:
return False, (
f"missing assets (fail-fast per Codex round 28) : {len(missing)} of "
f"{len(refs)} references not resolved : {missing[:3]}{'...' if len(missing) > 3 else ''}"
)
# Wrap partial with minimal HTML viewer (browser-openable)
viewer = f"""<!DOCTYPE html>
<html lang="ko"><head>
<meta charset="UTF-8">
<title>Phase Z render artifact — {template_id}</title>
<style>
body {{ margin: 0; padding: 20px; background: #e8ecf0;
font-family: 'Noto Sans KR', sans-serif; word-break: keep-all; }}
.viewer-wrap {{ width: 1180px; max-width: 100%; margin: 0 auto;
background: #fff; box-shadow: 0 4px 20px rgba(0,0,0,.15);
padding: 40px; min-height: 350px; box-sizing: border-box; }}
.viewer-note {{ max-width: 1180px; margin: 10px auto 0; padding: 8px 12px;
background: #fffbe8; border-left: 4px solid #f5b400;
font-size: 12px; color: #5a4500; }}
/* Phase Z token CSS — minimal viewer override (production uses real tokens) */
:root {{
--font-zone-title: 28px; --lh-zone-title: 1.3;
--font-sub-title: 18px; --lh-sub-title: 1.4;
--font-caption: 11px;
--font-body: 11px; --lh-body: 1.4;
}}
</style>
</head><body>
<div class="viewer-wrap">
{html_or_err}
</div>
<div class="viewer-note">
R3 acceptance gate artifact — smoke harness `--render-to`. template_id = {template_id}.
Open this file in a browser to visually inspect rendered output + promoted assets.
</div>
</body></html>
"""
out_html = out_dir / "index.html"
out_html.write_text(viewer, encoding="utf-8")
return True, (
f"rendered → {out_html} ({len(html_or_err)} chars partial, "
f"{len(refs)} asset refs all resolved). {assets_info}"
)
# ─── CLI ────────────────────────────────────────────────────────
def _cmd_self_check() -> int:
"""Run smoke render against every bundled fixture and report.
Exit 0 if all PASS, 1 otherwise. Frames with no fixture are SKIPPED
(reported separately so the per-frame gate is explicit).
"""
existing = list_existing_partials()
print(f"== smoke harness self-check ({len(existing)} partial(s) found) ==")
fail_count = 0
skip_count = 0
for tpl in existing:
if tpl not in SELF_CHECK_FIXTURES:
print(f" SKIP {tpl} (no bundled fixture)")
skip_count += 1
continue
ok, msg = smoke_render(tpl, SELF_CHECK_FIXTURES[tpl])
if ok:
print(f" PASS {tpl} ({len(msg)} chars)")
else:
print(f" FAIL {tpl}{msg}")
fail_count += 1
# Also surface fixtures with no corresponding partial (catches typos)
for fixture in SELF_CHECK_FIXTURES:
if fixture not in existing:
print(f" ORPHAN {fixture} (fixture but no partial)")
fail_count += 1
print(f"-- summary: PASS={len(existing) - fail_count - skip_count} "
f"FAIL={fail_count} SKIP={skip_count} --")
return 0 if fail_count == 0 else 1
def _cmd_one(template_id: str, payload_path: Optional[Path]) -> int:
if payload_path is not None:
slot_payload = json.loads(payload_path.read_text(encoding="utf-8"))
elif not sys.stdin.isatty():
slot_payload = json.load(sys.stdin)
elif template_id in SELF_CHECK_FIXTURES:
slot_payload = SELF_CHECK_FIXTURES[template_id]
print(f"[info] using bundled fixture for {template_id}", file=sys.stderr)
else:
print(f"error: no payload provided for '{template_id}' "
f"(pipe JSON via stdin or use --payload)", file=sys.stderr)
return 2
ok, msg = smoke_render(template_id, slot_payload)
if ok:
print(f"PASS {template_id} ({len(msg)} chars rendered)", file=sys.stderr)
sys.stdout.write(msg)
return 0
print(f"FAIL {template_id}{msg}", file=sys.stderr)
return 1
def main(argv: Optional[list[str]] = None) -> int:
parser = argparse.ArgumentParser(
description="IMP-04 per-frame Jinja smoke harness (StrictUndefined).",
)
parser.add_argument("template_id", nargs="?",
help="frame template_id (omit when --self-check).")
parser.add_argument("--self-check", action="store_true",
help="render every bundled fixture and report.")
parser.add_argument("--payload", type=Path, default=None,
help="JSON file with slot_payload (else stdin or fixture).")
parser.add_argument("--render-to", type=Path, default=None, metavar="DIR",
help=(
"R3 acceptance gate — render + copy_assets + save artifact "
"to DIR/index.html. fail-fast on missing local assets."
))
args = parser.parse_args(argv)
if args.self_check:
return _cmd_self_check()
if args.template_id is None:
parser.print_usage(sys.stderr)
return 2
# --render-to mode (R3 acceptance gate)
if args.render_to is not None:
# Determine payload (fixture preferred for render-to)
if args.payload is not None:
payload = json.loads(args.payload.read_text(encoding="utf-8"))
elif args.template_id in SELF_CHECK_FIXTURES:
payload = SELF_CHECK_FIXTURES[args.template_id]
print(f"[info] using bundled fixture for {args.template_id}", file=sys.stderr)
elif not sys.stdin.isatty():
payload = json.load(sys.stdin)
else:
print(f"error: no payload for '{args.template_id}' "
f"(--payload or stdin or bundled fixture required)", file=sys.stderr)
return 2
ok, msg = render_to_dir(args.template_id, payload, args.render_to)
if ok:
print(f"PASS {args.template_id}{msg}")
return 0
print(f"FAIL {args.template_id}{msg}", file=sys.stderr)
return 1
return _cmd_one(args.template_id, args.payload)
if __name__ == "__main__":
sys.exit(main())