Commit Graph
8 Commits
Author SHA1 Message Date
ypshimandClaude Haiku 5.5 22fd1dc5f4 feat(view): solplate taper across the 교각축 직각 (thick T1 at the (−) side); 교량받침 본체 as a box
The solplate's L (A + margin) runs across the 교각축 직각 and its W (B + margin) along the 교축; the top tapers across L with
T1 at the (−) side (T1 = T + L·|S|/200). The 교량받침 본체 is one box per bearing: the solplate plan less 100 mm on each
side, from the mortar top (EL.X) up h3 = 181 mm, turned with the bearing row. It is shown with the bearing group.

Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
2026-10-23 14:56:26 +09:00
ypshimandClaude Haiku 5.5 a50f4f5ee5 feat(view): solplate in the 3D model (2단계): wedges from the drawing's A, B, S; read the solplate table from DXF
Each bearing gets a solplate wedge: tapered along the 교축 with T1 on the 시점 side, underside at the bearing top (block
top + h3). A, B come from the drawing's ELEVATION table, S and T1/T2 from the SOLPLATE table (NO, S(%), L, W, T, T1, T2),
read by position. The 공통 규칙 (T 30, margin 100, h3 181) feed the plan; changing them regenerates the piers. A new
"솔플레이트" part can be shown or hidden. A solplate table is read only when its S values are found; a missing S is reported.
Also commits the option-1 test change (drawing EL.X minus Excel z).

Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
2026-10-23 14:46:53 +09:00
ypshimandClaude Haiku 5.5 61260413c6 feat(view): turn the bearing blocks, pads and block rebar to the bearing row (삽도)
Each block takes the skew of its bearing row against the perpendicular of its stretch axis (rowSkewDeg, from the bearing
azimuth). The blocks and pads are turned to that skew, and the S1/S2 bars are drawn in the block frame and turned with
it, so their lengths and embedments do not change. ② shows the row skew (P1: front −4.42°, back −3.11°). Approved
2026-10-23 with the drawing as reference.

Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
2026-10-23 11:01:19 +09:00
ypshimandClaude Haiku 5.5 398fa997e2 feat(view): ③ rebar view at 50% for members, ground and blinding; deeper rebar colour
On ③ the members, the ground and the blinding concrete are drawn at half opacity without depth writes, so the bars show
through. Outside ③ each part returns to its own opacity. Rebar colours are shaded to 0.8 and slightly glossier so they
read through the members. Approved 2026-10-23.

Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
2026-10-23 09:24:53 +09:00
ypshimandClaude Haiku 5.5 9e1e25f8fe feat(core,view): bent coping stage 3 — footings and piles in stretch frames
- Footings, blindings and piles on a bent axis are placed in their stretch's
  frame; 일체기초 is grouped per stretch, so a combined footing never crosses
  the kink (separate footings, each aligned with its stretch).
- Footings, blindings and piles are trimmed at the mitre plane like the coping.
- The stage-2 refusal for bent foundations is removed; the Level-half-width
  refusal for columns at the kink remains.
- Tests: T형 footing crossing the kink stays in stretch 0; 2주형 with columns
  on both sides gives one footing per stretch, with mitre clipping in the scene.

Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
2026-10-22 09:38:01 +09:00
ypshimandClaude Haiku 5.5 5371932cca feat(core,view): bent coping stage 2 — mitred coping, stretch-local bearings, blocks and columns
- buildPier builds on buildAxis: each object carries its stretch k and a local
  s from that stretch's base; coping parts are per stretch with the mitre plane
  trimming the overlap in the scene (renderer.localClippingEnabled).
- Straight P1 output is unchanged (regression tests pass).
- Bent coping is supported for 현장타설말뚝 only; footings and piles on a bent
  axis remain 미실시 until stage 3. Kink outside the coping and columns within
  the Level half-width of the kink are refused.
- W03/W04 use coping coordinates (g).
- Tests: constructed 60° bend — world coordinates of bearings, blocks and the
  column survive the stretch frames; mitre sides; scene mesh count; refusals.

Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
2026-10-22 09:22:57 +09:00
ypshimandClaude Haiku 5.5 d0fa9b94eb feat(core): lateral coping step (Q1·Q2) and IP4 bend-point solve (spec §4.1)
- Front and back coping tops that differ by 5 mm or more in any segment are
  drawn as two coping parts split at the midline between the bearing rows.
  Tolerance 5 mm and midline position are the draft assumptions (Q1·Q2).
- Scene extrudes each coping part across its own width.
- solveIp4 computes IP4 as the intersection of the IP1→IP2 line with the
  line through IP3 turned by the bend angle (positive = counter-clockwise,
  sign convention to be confirmed). Bent coping geometry remains 미실시.

Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
2026-10-22 09:04:12 +09:00
ypshimandClaude Haiku 5.5 ad8e437c99 feat(view): add 3D pier viewer and P1 sample page
- three.js scene in the pier frame (pivot at first column centre)
- coping as extruded elevation outline; columns, footings, piles, blinding, bearing blocks and pads
- four view presets, per-part visibility toggles
- workbook load (sample or file), result table, issue list and undetermined defaults
- frame orientation test and bounding-box test

Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
2026-10-21 17:28:02 +09:00