fix(rebar): stack the three C9·C10·C11 폐합 to the right so they do not overlap
The three 폐합 of one position were drawn at the same x, so their U bars overlapped. Loop i now sits at x + i·2d and its 삿갓 one bar (d) beside its U, so no U meets another loop's U or 삿갓. The 철근표 counts and lengths are unchanged. The rule is geometry only; the spec (§4.3) needs the stacking note. Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
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import { describe, expect, it } from 'vitest';
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import { buildPier } from '../src/core/geometry';
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import { NOMINAL_DIAMETER } from '../src/core/rebar/common';
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import { PIECES_PER_POSITION, SHEAR_LOOP_STEP } from '../src/core/rebar/coping';
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import { buildRebar3D } from '../src/view/rebar3d';
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import { loadP1 } from './helpers';
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const d = NOMINAL_DIAMETER.H25;
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describe('C9·C10·C11 폐합 (코핑철근.md §4 · 수정 2026-10-23)', () => {
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it('the loop step leaves room for a 삿갓 (one bar beside its U) before the next loop\'s U', () => {
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// Loop i: U at x_i, 삿갓 at x_i + d. Loop i+1: U at x_i + step. Clear if step − d ≥ d.
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expect(SHEAR_LOOP_STEP - d).toBeGreaterThanOrEqual(d - 1e-9);
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});
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it('three 폐합 per position and 6 pieces each: the count and the 철근표 are unchanged', () => {
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expect(PIECES_PER_POSITION).toBe(6);
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const rb = buildRebar3D(buildPier(loadP1()));
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// C10 has 9 positions, each with 3 loops of 6 bars (2 U legs, U base, 삿갓 top + 2 legs) = 6 bars per loop.
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expect(rb.byName.get('C10')!.length).toBe(9 * 3 * 6);
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});
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});
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