simple geo ip server
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80
internal/geo/resolver.go
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80
internal/geo/resolver.go
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@@ -0,0 +1,80 @@
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package geo
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import (
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"errors"
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"net"
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"strings"
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"github.com/oschwald/geoip2-golang"
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)
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// ErrInvalidIP is returned when an IP cannot be parsed.
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var ErrInvalidIP = errors.New("invalid ip address")
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type Resolver struct {
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db *geoip2.Reader
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}
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type Location struct {
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IP string
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Country string
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Region string
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City string
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Address string
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Latitude float64
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Longitude float64
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}
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func NewResolver(dbPath string) (*Resolver, error) {
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if dbPath == "" {
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return nil, errors.New("db path is required")
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}
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db, err := geoip2.Open(dbPath)
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if err != nil {
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return nil, err
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}
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return &Resolver{db: db}, nil
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}
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func (r *Resolver) Close() error {
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return r.db.Close()
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}
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func (r *Resolver) Lookup(ipStr string) (Location, error) {
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ip := net.ParseIP(ipStr)
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if ip == nil {
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return Location{}, ErrInvalidIP
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}
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record, err := r.db.City(ip)
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if err != nil {
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return Location{}, err
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}
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country := record.Country.Names["en"]
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region := ""
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if len(record.Subdivisions) > 0 {
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region = record.Subdivisions[0].Names["en"]
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}
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city := record.City.Names["en"]
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addressParts := make([]string, 0, 3)
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for _, part := range []string{city, region, country} {
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if part != "" {
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addressParts = append(addressParts, part)
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}
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}
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return Location{
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IP: ip.String(),
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Country: country,
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Region: region,
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City: city,
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Address: strings.Join(addressParts, ", "),
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Latitude: record.Location.Latitude,
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Longitude: record.Location.Longitude,
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}, nil
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}
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