Files
recordingtest/tests/Sut/EgBim/Recordingtest.Sut.EgBim.PluginHost.Tests/ChainedEngineStateProviderTests.cs
minsung 03fb504eea BREAKING: 3-tier split step 2 + engine-bridge v3 EgBim lambdas wired
Completes the Generic / HmEG-aware / App-specific separation started in
f6b6e74. The legacy EgPlugin / EngineBridge / EngineBridge.Client /
EngineBridge.Probe modules are moved into their proper tiers, namespaces
and csproj/sln entries are renamed, and the HmegDirectStateProvider
lambdas are finally populated with real handles from the EgBim plugin
host. A new Recordingtest.Architecture.Tests project enforces the tier
rule at build time.

Moves (git mv + csproj/RootNamespace/AssemblyName rename + sln):

  src/Recordingtest.EgPlugin
    -> src/Sut/EgBim/Recordingtest.Sut.EgBim.PluginHost
  src/Recordingtest.EngineBridge
    -> src/Hmeg/Recordingtest.Hmeg.Catalog
  src/Recordingtest.EngineBridge.Client
    -> src/Hmeg/Recordingtest.Hmeg.Bridge.Client
  src/Recordingtest.EngineBridge.Probe
    -> src/Hmeg/Recordingtest.Hmeg.Catalog.Probe

  tests/Recordingtest.EgPlugin.Tests
    -> tests/Sut/EgBim/Recordingtest.Sut.EgBim.PluginHost.Tests
  tests/Recordingtest.EngineBridge.Tests
    -> tests/Hmeg/Recordingtest.Hmeg.Catalog.Tests
  tests/Recordingtest.EngineBridge.IntegrationTests
    -> tests/Hmeg/Recordingtest.Hmeg.Catalog.IntegrationTests

Namespace rename applied across all .cs files and csproj RootNamespace:

  Recordingtest.EgPlugin           -> Recordingtest.Sut.EgBim.PluginHost
  Recordingtest.EngineBridge       -> Recordingtest.Hmeg.Catalog
  Recordingtest.EngineBridge.Client -> Recordingtest.Hmeg.Bridge.Client
  Recordingtest.EngineBridge.Probe -> Recordingtest.Hmeg.Catalog.Probe

New: tests/Recordingtest.Architecture.Tests/

  DependencyGraphTests walks Assembly.GetReferencedAssemblies() for each
  tier and fails if a forbidden reference leaks in:
    - Generic modules must not reference HmEG or any app-specific DLL
    - HmEG-aware modules must not reference app-specific DLLs
    - Recordingtest.Hmeg.Bridge must reference HmEG (positive check)
  11 tests, all passing. Prevents future drift from CLAUDE.md §8.1.

Engine-bridge v3 wire-up (HmEgBridgePlugin.BuildProvider):

  Previously the HmegDirectStateProvider lambdas returned null and the
  chain fell through to reflection. They now call directly into the
  EditorPlugin base class that HmEgBridgePlugin inherits:

    spaceProvider    = () => RootSpace
                           // AppManager.ViewportManager.RootSpace
    viewportProvider = () => View
                           // EGViewport : Control, HmEGViewport
    documentPathProvider = () => AppManager?.FileManager?.CurrentFile

  Every lambda is wrapped in try/catch so plugin construction still
  cannot throw back into the SUT. Editor02.HmEGAppManager.dll added as
  a reference on Recordingtest.Sut.EgBim.PluginHost.csproj — app-
  specific tier, which is allowed by the architecture tests.

Entry points were confirmed from read-only review of the SUT sources at
  D:\GiteaAll\EG-BIM_Modeler\EditorPluginInterface\EditorPlugin.cs
  D:\GiteaAll\EG-BIM_Modeler\HmEGApplicationManagementLibrary\HmEGAppManager.cs
  D:\GiteaAll\EG-BIM_Modeler\HmEGApplicationManagementLibrary\SubManager\FileManager.cs

closing out Q1/Q2/Q6/Q7 from docs/hmeg-api-survey.md.

Tests: 115 -> 126 (+11 Architecture), 0 failures.

Next step: live verification of /scene /camera /selection with a real
SUT session; any discrepancy in HmegDirectStateProvider reflection will
be tightened after observing real HmEG camera field names.

Ref: #10 follow-up, #14 follow-up, docs/contracts/generic-sut-split.md.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-09 10:39:13 +09:00

94 lines
3.2 KiB
C#

using Recordingtest.Bridge;
using Recordingtest.Sut.EgBim.PluginHost;
using Xunit;
namespace Recordingtest.Sut.EgBim.PluginHost.Tests;
public class ChainedEngineStateProviderTests
{
private sealed class ScriptedProvider : IEngineStateProvider
{
public IReadOnlyList<string> SelectedIds = Array.Empty<string>();
public CameraSnapshot Camera = new(
new double[] { 0, 0, 0 },
new double[] { 0, 0, 0 },
new double[] { 0, 0, 1 },
45.0);
public SceneSnapshot Scene = new(0, null);
public bool Render = true;
public IReadOnlyList<string> GetSelectedIds() => SelectedIds;
public CameraSnapshot GetCamera() => Camera;
public SceneSnapshot GetScene() => Scene;
public bool GetRenderComplete() => Render;
}
[Fact]
public void Selection_Primary_NonEmpty_Wins()
{
var p = new ScriptedProvider { SelectedIds = new[] { "a" } };
var f = new ScriptedProvider { SelectedIds = new[] { "fallback" } };
var c = new ChainedEngineStateProvider(p, f);
Assert.Equal(new[] { "a" }, c.GetSelectedIds());
}
[Fact]
public void Selection_Primary_Empty_Falls_Through()
{
var p = new ScriptedProvider();
var f = new ScriptedProvider { SelectedIds = new[] { "fallback" } };
var c = new ChainedEngineStateProvider(p, f);
Assert.Equal(new[] { "fallback" }, c.GetSelectedIds());
}
[Fact]
public void Camera_Primary_Default_Falls_Through()
{
var p = new ScriptedProvider();
var fc = new CameraSnapshot(new double[] { 1, 2, 3 }, new double[] { 4, 5, 6 }, new double[] { 0, 0, 1 }, 60);
var f = new ScriptedProvider { Camera = fc };
var c = new ChainedEngineStateProvider(p, f);
Assert.Equal(60.0, c.GetCamera().Fov);
}
[Fact]
public void Camera_Primary_NonDefault_Wins()
{
var pc = new CameraSnapshot(new double[] { 1, 0, 0 }, new double[] { 0, 0, 0 }, new double[] { 0, 0, 1 }, 30);
var p = new ScriptedProvider { Camera = pc };
var f = new ScriptedProvider();
var c = new ChainedEngineStateProvider(p, f);
Assert.Equal(30.0, c.GetCamera().Fov);
}
[Fact]
public void Scene_Primary_Empty_Falls_Through()
{
var p = new ScriptedProvider();
var f = new ScriptedProvider { Scene = new(7, "x.hmeg") };
var c = new ChainedEngineStateProvider(p, f);
var s = c.GetScene();
Assert.Equal(7, s.ObjectCount);
Assert.Equal("x.hmeg", s.DocumentPath);
}
[Fact]
public void Scene_Primary_Has_Path_Wins_Even_With_Zero_Objects()
{
var p = new ScriptedProvider { Scene = new(0, "primary.hmeg") };
var f = new ScriptedProvider { Scene = new(99, "fallback.hmeg") };
var c = new ChainedEngineStateProvider(p, f);
var s = c.GetScene();
Assert.Equal("primary.hmeg", s.DocumentPath);
}
[Fact]
public void Render_Primary_Always_Wins()
{
var p = new ScriptedProvider { Render = false };
var f = new ScriptedProvider { Render = true };
var c = new ChainedEngineStateProvider(p, f);
Assert.False(c.GetRenderComplete());
}
}