- recorder v1 (fail) → v2 (pass): drag state machine, focus events, ts/raw_coord - player pass with caveats: reliability untestable in sandbox - PROGRESS.md Done rows + follow-ups for live SUT smoke test - PLAN.md P1 pivoted to test-runner + live smoke test Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2.8 KiB
Player — Evaluation
Evaluator: independent
Generator commit: f17e764
Date: 2026-04-07
Verification
dotnet build recordingtest.sln-> green (0 warnings, 0 errors)dotnet test tests/Recordingtest.Player.Tests-> 6/6 passed- Grep
Thread.Sleep(/Task.Delay(TimeSpan.FromSecondsinPlayerEngine.cs-> 0 hits Player_NoFixedSleeptest verified to actually loadsrc/Recordingtest.Player/PlayerEngine.csvia[CallerFilePath]and assert via regex (not a dummy)
DoD verdict table
| # | DoD item | Status | Evidence |
|---|---|---|---|
| 1 | CLI --scenario --output-dir --no-launch |
pass | Program.cs lines 8-22 |
| 2 | wait_for support |
partial (PoC) | PlayerEngine.cs lines 50-57 passes hint to IPlayerHost.WaitFor; real impl is PoC, generator flagged |
| 3 | element resolve + offset calc | pass | ComputeScreenPoint covered by Player_ClickStep_InvokesHostClickAtExpectedScreenPoint (125,210 expected) |
| 4 | failure artifacts on resolve fail | pass | Player_ResolveFailure_CapturesArtifacts asserts host.Failures populated with step index + reason |
| 5 | checkpoint save | pass | Player_CheckpointStep_InvokesCapture asserts AfterStep + SaveAs forwarded |
| 6 | exit codes (0/non-zero + artifact path) | pass | Program.cs returns 0/1/2/3/4/5; failure path prints artifact_dir= |
| 7 | 10/10 reliability (>=9 pass) | untestable / deferred | requires real SUT GUI; sandbox cannot launch; generator honestly flagged |
| 8 | no fixed sleep | pass | grep + Player_NoFixedSleep test |
Schema mirror check
Model/Scenario.cscovers name, description, sut(exe, startup_timeout_ms), steps, checkpoints, baselinesModel/Step.cscovers kind enum (click/type/drag/hotkey/wait/checkpoint/save), target(uia_path, offset[]), value, wait_for, after_step, save_asScenarioLoader.csuses YamlDotNetUnderscoredNamingConvention-> matches recorder yaml schemaPlayer_ScenarioLoader_ParsesSampleYamlexercises a realistic yaml end-to-end
IPlayerHost interface coverage
IPlayerHost.cs exposes: ResolveElement, WaitFor, Click/Type/Drag/Hotkey, CaptureCheckpoint, CaptureFailureArtifacts. All four required surfaces (resolve, input, checkpoint, failure artifacts) present.
UiaPlayerHost note
Real UiaPlayerHost.cs is compile-only PoC (per generator self-flag); not graded heavily. It builds clean and Program.cs only enters via --no-launch attach path.
Verdict
pass with caveats
All code-checkable DoD items pass. The 10/10 reliability item is deferred as untestable — explicitly blocked by sandbox constraints (cannot launch real GUI SUT), not by missing code. wait_for and UiaPlayerHost element resolution remain PoC-level and must be hardened before the reliability gate can actually be measured.