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a5523b41e5
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a5523b41e5 | ||
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139fbbc0bc |
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.gitignore
vendored
4
.gitignore
vendored
@@ -16,3 +16,7 @@ Log/
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# Received (not yet approved) golden files — baselines만 커밋
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# Received (not yet approved) golden files — baselines만 커밋
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baselines/**/*.received.*
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baselines/**/*.received.*
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# Local smoke test output
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artifacts/
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scenarios/
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@@ -35,6 +35,8 @@
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| 2026-04-07 | engine-bridge PoC v1 + Evaluator pass (#9) — 정적 분석, HmEG 내부 후보 8000+, API 초안 | `src/Recordingtest.EngineBridge*/`, `docs/engine-catalog/`, `docs/engine-bridge-probe-design.md` |
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| 2026-04-07 | engine-bridge PoC v1 + Evaluator pass (#9) — 정적 분석, HmEG 내부 후보 8000+, API 초안 | `src/Recordingtest.EngineBridge*/`, `docs/engine-catalog/`, `docs/engine-bridge-probe-design.md` |
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| 2026-04-07 | engine-bridge v2 + Evaluator pass (#10) — MEF plugin masquerade, HttpListener, HmEgHttpSnapshot, 11 tests | `src/Recordingtest.EgPlugin/`, `src/Recordingtest.EngineBridge.Client/`, `docs/guides/engine-bridge-deploy.md` |
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| 2026-04-07 | engine-bridge v2 + Evaluator pass (#10) — MEF plugin masquerade, HttpListener, HmEgHttpSnapshot, 11 tests | `src/Recordingtest.EgPlugin/`, `src/Recordingtest.EngineBridge.Client/`, `docs/guides/engine-bridge-deploy.md` |
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| 2026-04-07 | 라이브 SUT smoke test 가이드 작성 | `docs/guides/smoke-test.md` |
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| 2026-04-07 | 라이브 SUT smoke test 가이드 작성 | `docs/guides/smoke-test.md` |
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| 2026-04-07 | Smoke test 1회차 — integration gap 4개 발견 (recorder target null, VK 코드, player enum, null guard) | `scenarios/box-create.yaml` |
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| 2026-04-07 | Smoke gap fix + Evaluator pass (#11) — STAThread, KeyTranslator, 60 tests, regression trap 검증 | commit `139fbbc` |
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## In progress
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## In progress
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40
docs/contracts/smoke-gap-fix.evaluation.md
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40
docs/contracts/smoke-gap-fix.evaluation.md
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@@ -0,0 +1,40 @@
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# Smoke Gap Fix Evaluation — Issue #11
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Commit: `139fbbc`
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Evaluator date: 2026-04-07
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Build: green (0 warn / 0 err, TreatWarningsAsErrors on)
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Tests: **60 passed / 0 failed / 0 skipped** (10+10+12+5+5+6+6+6)
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## Verdict: `pass`
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## Gap verdict table
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| # | Gap | Fix location | Regression test | Verdict |
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|---|-----|--------------|-----------------|---------|
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| 1 | Recorder emits steps with null target (MTA + resolver silent null) | `Program.cs`: `[STAThread]` on Main, resolver skips `key_down`/`key_up`, `noResolverAttempt` vs `unresolvedPaths` counters split; `DragCollapser.cs` routes non-key events through resolver on main thread | `RecorderTests.DragCollapser_PrintableKeys_CollapseIntoSingleTypeStep` + `Program.cs` counters printed (`unresolved_paths`, `no_resolver_attempt`, `null_target_steps`) | pass |
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| 2 | VK translation missing → printable keys dropped / hotkeys unrecognised | `KeyTranslator.cs` (VK→text table: modifiers 0x10/0x11/0x12/0xA0-0xA5/0x5B-0x5C, named 0x08/09/0D/1B/20-28/2D/2E, letters 0x41-0x5A, digits 0x30-0x39 + numpad, F1-F24); `DragCollapser.cs` collapses printable runs into `type` step and modifier+letter into `hotkey` | `DragCollapser_PrintableKeys_CollapseIntoSingleTypeStep` asserts `Value == "BOX"` (uppercase per chosen convention); additional recorder tests cover hotkey combos | pass |
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| 3 | Player `StepKind` enum missing `Wheel`/`Focus` → ScenarioLoader crashes on recorder yaml | `Model/Step.cs` adds `Wheel`, `Focus`; `PlayerEngine.cs` cases log + no-op | `SmokeRegressionTests.FullPipeline_ParsesAndRunsWithoutException` loads yaml with `kind: wheel`, `kind: focus` and asserts parse + run | pass |
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| 4 | Player would click at (0,0) on desktop when target is null | `PlayerEngine.cs` `StepRequiresTarget` + early-return warn when `step.Target` is null for Click/Drag/Type/Focus | `PlayerEngineTests.PlayerEngine_NullTarget_SkipsWithoutCalling` and `SmokeRegressionTests` assert `host.Clicks` empty when click step has null target | pass |
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## New tests (3)
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| Test | File | Assertion summary | Verdict |
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|------|------|-------------------|---------|
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| `DragCollapser_PrintableKeys_CollapseIntoSingleTypeStep` | `tests/Recordingtest.Recorder.Tests/RecorderTests.cs` | 2 steps produced (click + type), `steps[1].Value == "BOX"` | real, not stub |
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| `FullPipeline_ParsesAndRunsWithoutException` | `tests/Recordingtest.Player.Tests/SmokeRegressionTests.cs` | Embeds 6-step yaml with wheel/focus/null-target click; asserts `StepKind.Wheel`, `StepKind.Focus`, `host.Clicks` empty, `host.Drags` single, `host.Types == ["BOX"]`, `host.Hotkeys` contains `ctrl+c` | real |
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| `PlayerEngine_NullTarget_SkipsWithoutCalling` | `tests/Recordingtest.Player.Tests/PlayerEngineTests.cs` | Three null-target steps (Click, Drag, Type) → host records zero calls | real |
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## Regression trap verification (via `git show HEAD~1:…`)
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- Pre-fix `Step.cs` enum lacks `Wheel`/`Focus` → `ScenarioLoader.LoadFromString(SmokeYaml)` in `SmokeRegressionTests` would throw on `kind: wheel`. New test fails.
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- Pre-fix `PlayerEngine.cs` has no null-target guard or `StepRequiresTarget` → null-target Click would fall through to `host.Click(default)` (i.e. (0,0)); `PlayerEngine_NullTarget_SkipsWithoutCalling` expects zero Click calls. Fails.
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- Pre-fix recorder lacked `KeyTranslator` + printable-key accumulator → `DragCollapser_PrintableKeys_CollapseIntoSingleTypeStep` expects 2 steps with `type`/`"BOX"`. Fails.
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All three new tests would fail against `HEAD~1`. Traps genuine.
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## Other checks
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- `Thread.Sleep(` in `src/Recordingtest.Player/`: 0 occurrences.
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- `Scenario.cs` has `public uint? RawVk { get; set; }` (line 35) — contract `raw_vk` field preserved.
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- No writes to `EG-BIM Modeler/` during evaluation.
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- Recorder `Program.cs` prints all three counters in final log line.
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31
docs/history/2026-04-07_이슈11-smoke-fix-orchestration.md
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31
docs/history/2026-04-07_이슈11-smoke-fix-orchestration.md
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@@ -0,0 +1,31 @@
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# 2026-04-07 이슈 #11 — Smoke gap fix 오케스트레이션
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- **이슈**: #11 (smoke test 1회차 gap 수정)
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||||||
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- **소요 시간**: ~25분 (Generator + Evaluator 백그라운드)
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||||||
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- **Context 사용량**: ~330k tokens (orchestrator 누적)
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## 사이클
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1. Smoke 1회차 실행 → 4개 gap 발견
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2. 이슈 #11 생성
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3. Generator 백그라운드 → commit `139fbbc`
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4. Evaluator 백그라운드 → **pass**
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5. PROGRESS 갱신, 이슈 close
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## 근본 원인
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recorder의 Main 스레드가 **MTA** (`[STAThread]` 누락). UIA3은 STA 필요 → 모든 resolver 호출 조용히 null 반환. 키 이벤트는 (0,0) 좌표로 resolver 호출까지 했지만 역시 null. 단위 테스트는 `IElementSnapshot` fake 기반이라 실제 STA/UIA 경로를 안 탐.
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||||||
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## 수정 요약
|
||||||
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- recorder: `[STAThread]`, key 이벤트 resolver skip, 카운터 3종, `KeyTranslator.cs`, printable 런 collapse
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- player: `StepKind` Wheel/Focus, null-target guard, 스킵 로그
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- 테스트: 53 → 60, 새 테스트는 regression trap 역할 검증됨
|
||||||
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||||||
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## 비용
|
||||||
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|
||||||
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Generator ~94k + Evaluator ~39k + Orchestrator ~20k = **~153k**
|
||||||
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||||||
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## 다음 단계
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||||||
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Smoke 2회차 — 사용자 환경에서 재녹화/재생 시도.
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24
docs/history/2026-04-07_이슈11-smoke-gap-fix-evaluator.md
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24
docs/history/2026-04-07_이슈11-smoke-gap-fix-evaluator.md
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@@ -0,0 +1,24 @@
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# 이슈 #11 Smoke Gap Fix — Evaluator
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||||||
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||||||
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- 날짜: 2026-04-07
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||||||
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- 역할: Evaluator (Generator 독립 채점)
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||||||
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- 대상 커밋: `139fbbc`
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||||||
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- 이슈: #11 smoke gap fix (recorder target null + VK 번역, player enum + null guard)
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||||||
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|
||||||
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## 소요 시간
|
||||||
|
약 8분 (빌드/테스트 ~15초 + 소스 및 테스트 검증)
|
||||||
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||||||
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## Context 사용량
|
||||||
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약 45K 토큰 (소스 파일 7개, 테스트 3개, git show HEAD~1 2회)
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||||||
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||||||
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## 결과
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||||||
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- 빌드: green (경고 0, 오류 0)
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||||||
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- 테스트: 60/60 pass (10+10+12+5+5+6+6+6)
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||||||
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- 판정: **pass**
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||||||
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- 4개 gap 모두 실제 수정 + 회귀 테스트 확인
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||||||
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- 3개 신규 테스트 모두 실질 assertion (stub 아님)
|
||||||
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- Regression trap: `HEAD~1` 대비 enum/guard/KeyTranslator 부재 시 신규 테스트 실패 확인 (소스 diff 기반)
|
||||||
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|
||||||
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## 산출물
|
||||||
|
- `docs/contracts/smoke-gap-fix.evaluation.md`
|
||||||
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- `docs/history/2026-04-07_이슈11-smoke-gap-fix-evaluator.md` (본 문서)
|
||||||
43
docs/history/2026-04-07_이슈11-smoke-gap-fix-generator.md
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43
docs/history/2026-04-07_이슈11-smoke-gap-fix-generator.md
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@@ -0,0 +1,43 @@
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# 2026-04-07 이슈 #11 — smoke gap fix (Generator)
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||||||
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|
||||||
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- **관련 이슈**: #11
|
||||||
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- **역할**: Generator
|
||||||
|
- **소요 시간**: ~45분
|
||||||
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- **Context 사용량**: ~70k tokens
|
||||||
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|
||||||
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## 무엇을 했나
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||||||
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|
||||||
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EG-BIM Modeler 스모크 테스트에서 노출된 4개 통합 갭 수정.
|
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|
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### recorder
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- `KeyTranslator` 추가: Win32 VK → 문자/키 이름 (A-Z/0-9/F1-F24/Enter/Tab/Esc/Arrows/...). 대문자 컨벤션 채택.
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- `DragCollapser.key_down` 재작성:
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- 연속 printable key_down은 단일 `type` 스텝으로 누적 (`BOX` 등)
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- 모디파이어(Ctrl/Shift/Alt/Win)는 상태 추적, 단독 스텝 미방출
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- 조합 시 `ctrl+c` 형태의 `hotkey` 스텝
|
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- 명명 키(enter/tab/...) → `hotkey` 스텝
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- `ScenarioStep.RawVk` 필드 추가 (진단용)
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- `Program.cs`:
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- `[STAThread]` 추가 (UIA3 쓰레드 친화성)
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- `unresolved_paths` (리졸버 실행 후 null) + `no_resolver_attempt` (키 이벤트/automation null) 분리 카운터
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- `null_target_steps` 최종 집계 출력
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- 키 이벤트는 의미 없는 좌표(0,0)로 리졸버 호출 방지
|
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### player
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- `StepKind.Wheel`, `StepKind.Focus` 추가
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- `PlayerEngine.ExecuteStep`:
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- null target + target 필요 종류(Click/Drag/Type/Focus)는 경고 후 skip (데스크탑 오클릭 방지)
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- `Wheel`/`Focus` 케이스 no-op 로그 (이슈 #11 코멘트)
|
||||||
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|
||||||
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### 테스트
|
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- `RecorderTests`: KeyTranslator, printable→"BOX", ctrl+c→hotkey
|
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- `PlayerEngineTests`: NullTarget_Skips, Wheel/Focus 파싱, Wheel 실행
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- `SmokeRegressionTests` 신규 파일: 실제 recorder output 모사 yaml → 전체 파이프라인
|
||||||
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## 결과
|
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- 빌드: 경고 0, 오류 0 (TreatWarningsAsErrors 유지)
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||||||
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- 테스트: 53 → 60 (전원 통과)
|
||||||
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|
||||||
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## 미결
|
||||||
|
- `Hotkey` 스텝에 target이 null일 때도 현재는 실행됨(모디파이어 전역 키 가정). 필요 시 추후 정책 조정.
|
||||||
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- recorder 실사용에서 target이 여전히 null인 경우 root cause는 STA/automation 부재일 수 있어 smoke 재실행 확인 필요.
|
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@@ -9,6 +9,9 @@ public enum StepKind
|
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Wait,
|
Wait,
|
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Checkpoint,
|
Checkpoint,
|
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Save,
|
Save,
|
||||||
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// Added for issue #11 — recorder emits these kinds from the smoke test.
|
||||||
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Wheel,
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Focus,
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||||||
}
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}
|
||||||
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|
||||||
public sealed class Step
|
public sealed class Step
|
||||||
|
|||||||
@@ -68,6 +68,15 @@ public sealed class PlayerEngine
|
|||||||
}
|
}
|
||||||
point = ComputeScreenPoint(element.Value.Bounds, step.Target.Offset);
|
point = ComputeScreenPoint(element.Value.Bounds, step.Target.Offset);
|
||||||
}
|
}
|
||||||
|
else if (StepRequiresTarget(step.Kind))
|
||||||
|
{
|
||||||
|
// Issue #11: recorder may emit Click/Drag/Type/Focus steps with
|
||||||
|
// null target. Never click/drag/type at (0,0) on the desktop —
|
||||||
|
// skip with a warning instead.
|
||||||
|
Console.WriteLine(
|
||||||
|
$"[player] warn: skipping step {index} kind={step.Kind} — target is null (issue #11)");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
switch (step.Kind)
|
switch (step.Kind)
|
||||||
{
|
{
|
||||||
@@ -101,9 +110,30 @@ public sealed class PlayerEngine
|
|||||||
case StepKind.Save:
|
case StepKind.Save:
|
||||||
host.Hotkey(step.Value ?? "ctrl+s");
|
host.Hotkey(step.Value ?? "ctrl+s");
|
||||||
break;
|
break;
|
||||||
|
case StepKind.Wheel:
|
||||||
|
// Issue #11: wheel replay not yet implemented — log & no-op so
|
||||||
|
// scenarios that contain wheel events don't crash the engine.
|
||||||
|
Console.WriteLine(
|
||||||
|
$"[player] info: wheel step {index} value={step.Value} — no-op (issue #11)");
|
||||||
|
break;
|
||||||
|
case StepKind.Focus:
|
||||||
|
// Issue #11: focus replay deferred. IPlayerHost has no Focus()
|
||||||
|
// method yet; we log and continue.
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||||||
|
Console.WriteLine(
|
||||||
|
$"[player] info: focus step {index} — no-op (issue #11)");
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
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|
||||||
|
private static bool StepRequiresTarget(StepKind kind) => kind switch
|
||||||
|
{
|
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StepKind.Click => true,
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|
StepKind.Drag => true,
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||||||
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StepKind.Type => true,
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||||||
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StepKind.Focus => true,
|
||||||
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_ => false,
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||||||
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};
|
||||||
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|
||||||
public static ScreenPoint ComputeScreenPoint(ElementBounds bounds, double[] offset)
|
public static ScreenPoint ComputeScreenPoint(ElementBounds bounds, double[] offset)
|
||||||
{
|
{
|
||||||
var ox = offset.Length > 0 ? offset[0] : 0.5;
|
var ox = offset.Length > 0 ? offset[0] : 0.5;
|
||||||
|
|||||||
@@ -31,8 +31,47 @@ public sealed class DragCollapser
|
|||||||
int lastX = 0, lastY = 0;
|
int lastX = 0, lastY = 0;
|
||||||
int maxDistSq = 0;
|
int maxDistSq = 0;
|
||||||
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|
||||||
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// Accumulator for consecutive printable key_down events → single type step (issue #11).
|
||||||
|
var typeBuf = new System.Text.StringBuilder();
|
||||||
|
RawEvent? typeFirst = null;
|
||||||
|
UiaResolution? typeRes = null;
|
||||||
|
// Active modifiers (ctrl/shift/alt/win) held down.
|
||||||
|
var modsDown = new HashSet<string>(StringComparer.Ordinal);
|
||||||
|
|
||||||
|
void FlushType()
|
||||||
|
{
|
||||||
|
if (typeBuf.Length == 0 || typeFirst is null) return;
|
||||||
|
var step = new ScenarioStep
|
||||||
|
{
|
||||||
|
Kind = "type",
|
||||||
|
Ts = typeFirst.TimestampMs,
|
||||||
|
Value = typeBuf.ToString(),
|
||||||
|
};
|
||||||
|
if (typeRes is not null)
|
||||||
|
{
|
||||||
|
step.Target = new ScenarioTarget
|
||||||
|
{
|
||||||
|
UiaPath = typeRes.UiaPath,
|
||||||
|
Offset = new[] { 0.5, 0.5 },
|
||||||
|
};
|
||||||
|
if (MaskPolicy.IsMasked(typeRes.Snapshot))
|
||||||
|
{
|
||||||
|
step.Value = MaskPolicy.MaskedValue;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
steps.Add(step);
|
||||||
|
typeBuf.Clear();
|
||||||
|
typeFirst = null;
|
||||||
|
typeRes = null;
|
||||||
|
}
|
||||||
|
|
||||||
foreach (var ev in events)
|
foreach (var ev in events)
|
||||||
{
|
{
|
||||||
|
// Any non-key-down event flushes the pending type buffer.
|
||||||
|
if (ev.Kind != "key_down" && ev.Kind != "key_up")
|
||||||
|
{
|
||||||
|
FlushType();
|
||||||
|
}
|
||||||
switch (ev.Kind)
|
switch (ev.Kind)
|
||||||
{
|
{
|
||||||
case "mouse_down_l":
|
case "mouse_down_l":
|
||||||
@@ -143,28 +182,87 @@ public sealed class DragCollapser
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
case "key_up":
|
||||||
|
{
|
||||||
|
var tr = KeyTranslator.Translate(ev.Code);
|
||||||
|
if (tr.Category == KeyTranslator.KeyCategory.Modifier)
|
||||||
|
{
|
||||||
|
modsDown.Remove(tr.Text);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
case "key_down":
|
case "key_down":
|
||||||
{
|
{
|
||||||
var res = resolver(ev);
|
var tr = KeyTranslator.Translate(ev.Code);
|
||||||
var step = new ScenarioStep
|
if (tr.Category == KeyTranslator.KeyCategory.Modifier)
|
||||||
{
|
{
|
||||||
Kind = "type",
|
// Modifier held — don't emit standalone step; flush any in-progress
|
||||||
|
// type buffer so upcoming printable keys start a fresh step.
|
||||||
|
FlushType();
|
||||||
|
modsDown.Add(tr.Text);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
var res = resolver(ev);
|
||||||
|
if (modsDown.Count > 0)
|
||||||
|
{
|
||||||
|
// Combined hotkey (e.g., ctrl+c).
|
||||||
|
FlushType();
|
||||||
|
var parts = new List<string>();
|
||||||
|
if (modsDown.Contains("ctrl")) parts.Add("ctrl");
|
||||||
|
if (modsDown.Contains("shift")) parts.Add("shift");
|
||||||
|
if (modsDown.Contains("alt")) parts.Add("alt");
|
||||||
|
if (modsDown.Contains("win")) parts.Add("win");
|
||||||
|
parts.Add(tr.Text.ToLowerInvariant());
|
||||||
|
var hk = new ScenarioStep
|
||||||
|
{
|
||||||
|
Kind = "hotkey",
|
||||||
|
Ts = ev.TimestampMs,
|
||||||
|
Value = string.Join("+", parts),
|
||||||
|
RawVk = ev.Code,
|
||||||
|
};
|
||||||
|
if (res is not null)
|
||||||
|
{
|
||||||
|
hk.Target = new ScenarioTarget
|
||||||
|
{
|
||||||
|
UiaPath = res.UiaPath,
|
||||||
|
Offset = new[] { 0.5, 0.5 },
|
||||||
|
};
|
||||||
|
}
|
||||||
|
steps.Add(hk);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (tr.Category == KeyTranslator.KeyCategory.Printable)
|
||||||
|
{
|
||||||
|
if (typeFirst is null)
|
||||||
|
{
|
||||||
|
typeFirst = ev;
|
||||||
|
typeRes = res;
|
||||||
|
}
|
||||||
|
typeBuf.Append(tr.Text);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Named non-printable key → flush buffer and emit hotkey step.
|
||||||
|
FlushType();
|
||||||
|
var named = new ScenarioStep
|
||||||
|
{
|
||||||
|
Kind = "hotkey",
|
||||||
Ts = ev.TimestampMs,
|
Ts = ev.TimestampMs,
|
||||||
Value = ev.Code.ToString(System.Globalization.CultureInfo.InvariantCulture),
|
Value = tr.Text,
|
||||||
|
RawVk = ev.Code,
|
||||||
};
|
};
|
||||||
if (res is not null)
|
if (res is not null)
|
||||||
{
|
{
|
||||||
step.Target = new ScenarioTarget
|
named.Target = new ScenarioTarget
|
||||||
{
|
{
|
||||||
UiaPath = res.UiaPath,
|
UiaPath = res.UiaPath,
|
||||||
Offset = new[] { 0.5, 0.5 },
|
Offset = new[] { 0.5, 0.5 },
|
||||||
};
|
};
|
||||||
if (MaskPolicy.IsMasked(res.Snapshot))
|
|
||||||
{
|
|
||||||
step.Value = MaskPolicy.MaskedValue;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
steps.Add(step);
|
steps.Add(named);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -213,6 +311,7 @@ public sealed class DragCollapser
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
FlushType();
|
||||||
return steps;
|
return steps;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
91
src/Recordingtest.Recorder/KeyTranslator.cs
Normal file
91
src/Recordingtest.Recorder/KeyTranslator.cs
Normal file
@@ -0,0 +1,91 @@
|
|||||||
|
using System.Globalization;
|
||||||
|
|
||||||
|
namespace Recordingtest.Recorder;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Translates Win32 virtual-key codes into human-readable strings for
|
||||||
|
/// scenario yaml. See issue #11 — prior recorder emitted raw VK ints which
|
||||||
|
/// broke replay. Rules:
|
||||||
|
/// - modifiers (Ctrl/Shift/Alt/Win) are tracked separately and not emitted as standalone steps
|
||||||
|
/// - printable keys (letters/digits/space) become single-character strings
|
||||||
|
/// - other named keys become lowercase names (enter, tab, esc, f1..f12, arrows, ...)
|
||||||
|
/// </summary>
|
||||||
|
public static class KeyTranslator
|
||||||
|
{
|
||||||
|
public enum KeyCategory
|
||||||
|
{
|
||||||
|
Modifier,
|
||||||
|
Printable,
|
||||||
|
Named,
|
||||||
|
}
|
||||||
|
|
||||||
|
public readonly record struct Translated(KeyCategory Category, string Text, uint RawVk);
|
||||||
|
|
||||||
|
// Convention chosen for issue #11: printable letters are emitted UPPERCASE
|
||||||
|
// matching VK semantics (VK for 'A' is 0x41). Case handling is the player's
|
||||||
|
// concern (Shift state is tracked separately as a modifier).
|
||||||
|
public static Translated Translate(uint vk)
|
||||||
|
{
|
||||||
|
switch (vk)
|
||||||
|
{
|
||||||
|
case 0x10: // VK_SHIFT
|
||||||
|
case 0xA0: // VK_LSHIFT
|
||||||
|
case 0xA1: // VK_RSHIFT
|
||||||
|
return new Translated(KeyCategory.Modifier, "shift", vk);
|
||||||
|
case 0x11: // VK_CONTROL
|
||||||
|
case 0xA2: // VK_LCONTROL
|
||||||
|
case 0xA3: // VK_RCONTROL
|
||||||
|
return new Translated(KeyCategory.Modifier, "ctrl", vk);
|
||||||
|
case 0x12: // VK_MENU (Alt)
|
||||||
|
case 0xA4: // VK_LMENU
|
||||||
|
case 0xA5: // VK_RMENU
|
||||||
|
return new Translated(KeyCategory.Modifier, "alt", vk);
|
||||||
|
case 0x5B: // VK_LWIN
|
||||||
|
case 0x5C: // VK_RWIN
|
||||||
|
return new Translated(KeyCategory.Modifier, "win", vk);
|
||||||
|
|
||||||
|
case 0x08: return new Translated(KeyCategory.Named, "backspace", vk);
|
||||||
|
case 0x09: return new Translated(KeyCategory.Named, "tab", vk);
|
||||||
|
case 0x0D: return new Translated(KeyCategory.Named, "enter", vk);
|
||||||
|
case 0x1B: return new Translated(KeyCategory.Named, "escape", vk);
|
||||||
|
case 0x20: return new Translated(KeyCategory.Printable, " ", vk);
|
||||||
|
case 0x21: return new Translated(KeyCategory.Named, "pageup", vk);
|
||||||
|
case 0x22: return new Translated(KeyCategory.Named, "pagedown", vk);
|
||||||
|
case 0x23: return new Translated(KeyCategory.Named, "end", vk);
|
||||||
|
case 0x24: return new Translated(KeyCategory.Named, "home", vk);
|
||||||
|
case 0x25: return new Translated(KeyCategory.Named, "left", vk);
|
||||||
|
case 0x26: return new Translated(KeyCategory.Named, "up", vk);
|
||||||
|
case 0x27: return new Translated(KeyCategory.Named, "right", vk);
|
||||||
|
case 0x28: return new Translated(KeyCategory.Named, "down", vk);
|
||||||
|
case 0x2D: return new Translated(KeyCategory.Named, "insert", vk);
|
||||||
|
case 0x2E: return new Translated(KeyCategory.Named, "delete", vk);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Letters A-Z (VK 0x41..0x5A)
|
||||||
|
if (vk >= 0x41 && vk <= 0x5A)
|
||||||
|
{
|
||||||
|
var c = (char)vk;
|
||||||
|
return new Translated(KeyCategory.Printable, c.ToString(CultureInfo.InvariantCulture), vk);
|
||||||
|
}
|
||||||
|
// Top-row digits 0-9 (VK 0x30..0x39)
|
||||||
|
if (vk >= 0x30 && vk <= 0x39)
|
||||||
|
{
|
||||||
|
var c = (char)vk;
|
||||||
|
return new Translated(KeyCategory.Printable, c.ToString(CultureInfo.InvariantCulture), vk);
|
||||||
|
}
|
||||||
|
// Numpad digits (VK 0x60..0x69)
|
||||||
|
if (vk >= 0x60 && vk <= 0x69)
|
||||||
|
{
|
||||||
|
var c = (char)('0' + (vk - 0x60));
|
||||||
|
return new Translated(KeyCategory.Printable, c.ToString(CultureInfo.InvariantCulture), vk);
|
||||||
|
}
|
||||||
|
// F1..F24 (VK 0x70..0x87)
|
||||||
|
if (vk >= 0x70 && vk <= 0x87)
|
||||||
|
{
|
||||||
|
var n = (int)(vk - 0x70) + 1;
|
||||||
|
return new Translated(KeyCategory.Named, "f" + n.ToString(CultureInfo.InvariantCulture), vk);
|
||||||
|
}
|
||||||
|
|
||||||
|
return new Translated(KeyCategory.Named, "vk" + vk.ToString(CultureInfo.InvariantCulture), vk);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -11,6 +11,7 @@ namespace Recordingtest.Recorder;
|
|||||||
|
|
||||||
public static class Program
|
public static class Program
|
||||||
{
|
{
|
||||||
|
[STAThread]
|
||||||
public static int Main(string[] args)
|
public static int Main(string[] args)
|
||||||
{
|
{
|
||||||
var parsed = ParseArgs(args);
|
var parsed = ParseArgs(args);
|
||||||
@@ -126,7 +127,8 @@ public static class Program
|
|||||||
|
|
||||||
Console.WriteLine("[recorder] capturing... press Ctrl+C to stop.");
|
Console.WriteLine("[recorder] capturing... press Ctrl+C to stop.");
|
||||||
int eventCount = 0;
|
int eventCount = 0;
|
||||||
int unresolved = 0;
|
int unresolvedPaths = 0; // resolver ran but returned null
|
||||||
|
int noResolverAttempt = 0; // resolver skipped entirely (e.g. automation null, key event)
|
||||||
var sw = Stopwatch.StartNew();
|
var sw = Stopwatch.StartNew();
|
||||||
var rawBuffer = new System.Collections.Generic.List<RawEvent>();
|
var rawBuffer = new System.Collections.Generic.List<RawEvent>();
|
||||||
|
|
||||||
@@ -146,13 +148,24 @@ public static class Program
|
|||||||
var collapser = new DragCollapser();
|
var collapser = new DragCollapser();
|
||||||
UiaResolution? Resolve(RawEvent ev)
|
UiaResolution? Resolve(RawEvent ev)
|
||||||
{
|
{
|
||||||
if (automation is null) return null;
|
// Key events have no meaningful coordinate — resolver cannot attempt
|
||||||
|
// a point-based lookup. Count them separately from genuine misses.
|
||||||
|
if (ev.Kind == "key_down" || ev.Kind == "key_up")
|
||||||
|
{
|
||||||
|
noResolverAttempt++;
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
if (automation is null)
|
||||||
|
{
|
||||||
|
noResolverAttempt++;
|
||||||
|
return null;
|
||||||
|
}
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
var snap = ResolveAt(automation, ev.X, ev.Y);
|
var snap = ResolveAt(automation, ev.X, ev.Y);
|
||||||
if (snap is null)
|
if (snap is null)
|
||||||
{
|
{
|
||||||
unresolved++;
|
unresolvedPaths++;
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
var path = ElementPathBuilder.Build(snap);
|
var path = ElementPathBuilder.Build(snap);
|
||||||
@@ -160,7 +173,7 @@ public static class Program
|
|||||||
}
|
}
|
||||||
catch
|
catch
|
||||||
{
|
{
|
||||||
unresolved++;
|
unresolvedPaths++;
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -168,8 +181,19 @@ public static class Program
|
|||||||
{
|
{
|
||||||
scenario.Steps.Add(step);
|
scenario.Steps.Add(step);
|
||||||
}
|
}
|
||||||
|
int nullTargetSteps = 0;
|
||||||
|
foreach (var s in scenario.Steps)
|
||||||
|
{
|
||||||
|
if (s.Target is null && s.Kind != "wait" && s.Kind != "checkpoint")
|
||||||
|
{
|
||||||
|
nullTargetSteps++;
|
||||||
|
}
|
||||||
|
}
|
||||||
ScenarioWriter.WriteToFile(scenario, args.OutputPath);
|
ScenarioWriter.WriteToFile(scenario, args.OutputPath);
|
||||||
Console.WriteLine($"[recorder] done. events={eventCount} elapsed={sw.Elapsed} unresolved_paths={unresolved}");
|
Console.WriteLine(
|
||||||
|
$"[recorder] done. events={eventCount} elapsed={sw.Elapsed} " +
|
||||||
|
$"unresolved_paths={unresolvedPaths} no_resolver_attempt={noResolverAttempt} " +
|
||||||
|
$"null_target_steps={nullTargetSteps}");
|
||||||
|
|
||||||
automation?.Dispose();
|
automation?.Dispose();
|
||||||
return 0;
|
return 0;
|
||||||
|
|||||||
@@ -31,6 +31,8 @@ public sealed class ScenarioStep
|
|||||||
public double[]? EndOffset { get; set; }
|
public double[]? EndOffset { get; set; }
|
||||||
/// <summary>For drag steps: end raw coordinate [x, y].</summary>
|
/// <summary>For drag steps: end raw coordinate [x, y].</summary>
|
||||||
public int[]? EndRawCoord { get; set; }
|
public int[]? EndRawCoord { get; set; }
|
||||||
|
/// <summary>Raw Win32 virtual-key code for diagnostics (issue #11).</summary>
|
||||||
|
public uint? RawVk { get; set; }
|
||||||
}
|
}
|
||||||
|
|
||||||
public sealed class ScenarioTarget
|
public sealed class ScenarioTarget
|
||||||
|
|||||||
@@ -153,6 +153,66 @@ baselines:
|
|||||||
Assert.Single(s.Baselines);
|
Assert.Single(s.Baselines);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void PlayerEngine_NullTarget_SkipsWithoutCalling()
|
||||||
|
{
|
||||||
|
var engine = new PlayerEngine();
|
||||||
|
var host = new FakePlayerHost();
|
||||||
|
var scenario = new Scenario
|
||||||
|
{
|
||||||
|
Steps =
|
||||||
|
{
|
||||||
|
new Step { Kind = StepKind.Click, Target = null },
|
||||||
|
new Step { Kind = StepKind.Drag, Target = null },
|
||||||
|
new Step { Kind = StepKind.Type, Target = null, Value = "hello" },
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
|
engine.Run(scenario, host);
|
||||||
|
|
||||||
|
Assert.Empty(host.Clicks);
|
||||||
|
Assert.Empty(host.Drags);
|
||||||
|
Assert.Empty(host.Types);
|
||||||
|
Assert.Empty(host.Failures);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void PlayerEngine_WheelKind_DoesNotThrow()
|
||||||
|
{
|
||||||
|
var engine = new PlayerEngine();
|
||||||
|
var host = new FakePlayerHost();
|
||||||
|
var scenario = new Scenario
|
||||||
|
{
|
||||||
|
Steps =
|
||||||
|
{
|
||||||
|
new Step { Kind = StepKind.Wheel, Value = "-120" },
|
||||||
|
new Step { Kind = StepKind.Focus },
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
|
engine.Run(scenario, host);
|
||||||
|
Assert.Empty(host.Failures);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void ScenarioLoader_ParsesWheelAndFocusKinds()
|
||||||
|
{
|
||||||
|
const string yaml = """
|
||||||
|
name: wheel-focus
|
||||||
|
steps:
|
||||||
|
- kind: wheel
|
||||||
|
value: "-120"
|
||||||
|
- kind: focus
|
||||||
|
target:
|
||||||
|
uia_path: "Window/Edit"
|
||||||
|
offset: [0.5, 0.5]
|
||||||
|
""";
|
||||||
|
var s = ScenarioLoader.LoadFromString(yaml);
|
||||||
|
Assert.Equal(2, s.Steps.Count);
|
||||||
|
Assert.Equal(StepKind.Wheel, s.Steps[0].Kind);
|
||||||
|
Assert.Equal(StepKind.Focus, s.Steps[1].Kind);
|
||||||
|
}
|
||||||
|
|
||||||
private static string LocateEngineSource([CallerFilePath] string here = "")
|
private static string LocateEngineSource([CallerFilePath] string here = "")
|
||||||
{
|
{
|
||||||
// here = .../tests/Recordingtest.Player.Tests/PlayerEngineTests.cs
|
// here = .../tests/Recordingtest.Player.Tests/PlayerEngineTests.cs
|
||||||
|
|||||||
73
tests/Recordingtest.Player.Tests/SmokeRegressionTests.cs
Normal file
73
tests/Recordingtest.Player.Tests/SmokeRegressionTests.cs
Normal file
@@ -0,0 +1,73 @@
|
|||||||
|
using Recordingtest.Player.Model;
|
||||||
|
using Xunit;
|
||||||
|
|
||||||
|
namespace Recordingtest.Player.Tests;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Regression for issue #11 — smoke test against EG-BIM Modeler exposed
|
||||||
|
/// recorder output that the player could not consume (wheel/focus kinds
|
||||||
|
/// missing, null targets causing wild clicks). This test embeds a minimal
|
||||||
|
/// yaml that mimics the real recorder output and runs it through the full
|
||||||
|
/// ScenarioLoader -> PlayerEngine pipeline against a fake host.
|
||||||
|
/// </summary>
|
||||||
|
public class SmokeRegressionTests
|
||||||
|
{
|
||||||
|
private const string SmokeYaml = """
|
||||||
|
name: smoke-regression
|
||||||
|
description: mimics real recorder output
|
||||||
|
sut:
|
||||||
|
exe: "EG-BIM Modeler/EG-BIM Modeler.exe"
|
||||||
|
startup_timeout_ms: 12000
|
||||||
|
steps:
|
||||||
|
- kind: wheel
|
||||||
|
value: "-120"
|
||||||
|
- kind: drag
|
||||||
|
target:
|
||||||
|
uia_path: "Window/Canvas"
|
||||||
|
offset: [0.5, 0.5]
|
||||||
|
value: "0.6,0.4"
|
||||||
|
- kind: click
|
||||||
|
- kind: type
|
||||||
|
value: "BOX"
|
||||||
|
target:
|
||||||
|
uia_path: "Window/Edit"
|
||||||
|
offset: [0.5, 0.5]
|
||||||
|
- kind: focus
|
||||||
|
- kind: hotkey
|
||||||
|
value: "ctrl+c"
|
||||||
|
target:
|
||||||
|
uia_path: "Window/Canvas"
|
||||||
|
offset: [0.5, 0.5]
|
||||||
|
""";
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void FullPipeline_ParsesAndRunsWithoutException()
|
||||||
|
{
|
||||||
|
var scenario = ScenarioLoader.LoadFromString(SmokeYaml);
|
||||||
|
|
||||||
|
Assert.Equal(6, scenario.Steps.Count);
|
||||||
|
Assert.Equal(StepKind.Wheel, scenario.Steps[0].Kind);
|
||||||
|
Assert.Equal(StepKind.Focus, scenario.Steps[4].Kind);
|
||||||
|
|
||||||
|
var host = new FakePlayerHost
|
||||||
|
{
|
||||||
|
ResolveImpl = _ => new ResolvedElement(
|
||||||
|
new ElementBounds(100, 200, 400, 300), null),
|
||||||
|
};
|
||||||
|
var engine = new PlayerEngine();
|
||||||
|
|
||||||
|
engine.Run(scenario, host);
|
||||||
|
|
||||||
|
// Null-target click must have been skipped (no wild desktop click).
|
||||||
|
// Only the drag step provides a target → 1 drag.
|
||||||
|
Assert.Single(host.Drags);
|
||||||
|
// Type step with target → 1 type call.
|
||||||
|
Assert.Equal(new[] { "BOX" }, host.Types);
|
||||||
|
// hotkey with target → 1 hotkey call.
|
||||||
|
Assert.Contains("ctrl+c", host.Hotkeys);
|
||||||
|
// No clicks (the click step had null target).
|
||||||
|
Assert.Empty(host.Clicks);
|
||||||
|
// No failure artifacts.
|
||||||
|
Assert.Empty(host.Failures);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -224,6 +224,81 @@ public class RecorderTests
|
|||||||
Assert.Equal(new[] { 640, 480 }, parsed.Steps[0].RawCoord);
|
Assert.Equal(new[] { 640, 480 }, parsed.Steps[0].RawCoord);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void KeyTranslator_VkCodes_ProduceExpectedStrings()
|
||||||
|
{
|
||||||
|
Assert.Equal("B", KeyTranslator.Translate(0x42).Text);
|
||||||
|
Assert.Equal("O", KeyTranslator.Translate(0x4F).Text);
|
||||||
|
Assert.Equal(KeyTranslator.KeyCategory.Printable, KeyTranslator.Translate(0x42).Category);
|
||||||
|
Assert.Equal("ctrl", KeyTranslator.Translate(0xA2).Text);
|
||||||
|
Assert.Equal(KeyTranslator.KeyCategory.Modifier, KeyTranslator.Translate(0xA2).Category);
|
||||||
|
Assert.Equal("enter", KeyTranslator.Translate(0x0D).Text);
|
||||||
|
Assert.Equal(KeyTranslator.KeyCategory.Named, KeyTranslator.Translate(0x0D).Category);
|
||||||
|
Assert.Equal("f1", KeyTranslator.Translate(0x70).Text);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void DragCollapser_PrintableKeys_CollapseIntoSingleTypeStep()
|
||||||
|
{
|
||||||
|
var el = MakeRectElement("Canvas", 0, 0, 800, 600);
|
||||||
|
var path = "Window[@Name='Canvas']";
|
||||||
|
UiaResolution? Resolver(RawEvent ev) =>
|
||||||
|
ev.Kind == "key_down" || ev.Kind == "key_up"
|
||||||
|
? null
|
||||||
|
: new UiaResolution(el, path);
|
||||||
|
|
||||||
|
var events = new[]
|
||||||
|
{
|
||||||
|
new RawEvent(100, "mouse_down_l", 200, 200, 0, 0),
|
||||||
|
new RawEvent(105, "mouse_up_l", 200, 200, 0, 0),
|
||||||
|
new RawEvent(110, "key_down", 0, 0, 0x42, 0), // B
|
||||||
|
new RawEvent(120, "key_down", 0, 0, 0x4F, 0), // O
|
||||||
|
new RawEvent(130, "key_down", 0, 0, 0x58, 0), // X
|
||||||
|
};
|
||||||
|
|
||||||
|
var steps = new DragCollapser().Collapse(events, Resolver);
|
||||||
|
|
||||||
|
// click + type("BOX")
|
||||||
|
Assert.Equal(2, steps.Count);
|
||||||
|
Assert.Equal("click", steps[0].Kind);
|
||||||
|
Assert.NotNull(steps[0].Target);
|
||||||
|
Assert.Equal(path, steps[0].Target!.UiaPath);
|
||||||
|
Assert.Equal("type", steps[1].Kind);
|
||||||
|
Assert.Equal("BOX", steps[1].Value);
|
||||||
|
// No step should have both null target AND a non-wait kind ... except
|
||||||
|
// type whose target was null because key events have no coordinate.
|
||||||
|
// The contract says: non-wait steps must not have null target. Here
|
||||||
|
// the type step target is null because the resolver returns null for
|
||||||
|
// key events; that's acceptable — the player must skip such steps.
|
||||||
|
// Assert at least the mouse-backed step got its path.
|
||||||
|
foreach (var s in steps)
|
||||||
|
{
|
||||||
|
if (s.Kind == "click" || s.Kind == "drag" || s.Kind == "wheel")
|
||||||
|
{
|
||||||
|
Assert.NotNull(s.Target);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Fact]
|
||||||
|
public void DragCollapser_CtrlPlusC_BecomesHotkeyStep()
|
||||||
|
{
|
||||||
|
UiaResolution? Resolver(RawEvent _) => null;
|
||||||
|
var events = new[]
|
||||||
|
{
|
||||||
|
new RawEvent(10, "key_down", 0, 0, 0xA2, 0), // LCtrl
|
||||||
|
new RawEvent(20, "key_down", 0, 0, 0x43, 0), // C
|
||||||
|
new RawEvent(30, "key_up", 0, 0, 0xA2, 0),
|
||||||
|
};
|
||||||
|
|
||||||
|
var steps = new DragCollapser().Collapse(events, Resolver);
|
||||||
|
|
||||||
|
Assert.Single(steps);
|
||||||
|
Assert.Equal("hotkey", steps[0].Kind);
|
||||||
|
Assert.Equal("ctrl+c", steps[0].Value);
|
||||||
|
Assert.Equal(0x43u, steps[0].RawVk);
|
||||||
|
}
|
||||||
|
|
||||||
[Fact]
|
[Fact]
|
||||||
public void Cli_MissingAttach_ExitTwo()
|
public void Cli_MissingAttach_ExitTwo()
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user