player: active foreground wait replaces fixed 600ms sleep (#14)
BringSutToForeground() now polls GetForegroundWindow() == SUT hwnd at 25ms intervals up to 2s, followed by a 100ms tail settle, instead of the brittle fixed 600ms sleep. First-attempt replay of box-v6.yaml is now reliable (previously dropped the opening "BOX" keystrokes on a cold start). Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
5
PLAN.md
5
PLAN.md
@@ -10,9 +10,8 @@
|
||||
|
||||
## P1 — 라이브 검증 (사용자 환경 필요)
|
||||
|
||||
4. **이슈 #14 재생 안정화** — 첫 시도 BOX 타이핑 누락 문제. foreground settle 600ms→능동 대기 전환 또는 첫 type 이전 `Keyboard.Type` warm-up. `/contract player-foreground-stabilize`.
|
||||
5. **recorder Gap I-1** — type 스텝 target을 `Automation.FocusedElement`로 직접 채워 null_target_steps=0 달성. `/contract recorder-focused-element-target`.
|
||||
6. **engine-bridge v3** — ReflectionEngineStateProvider 실매핑 (smoke test 이후)
|
||||
4. **recorder Gap I-1** — type 스텝 target을 `Automation.FocusedElement`로 직접 채워 null_target_steps=0 달성. Player fallback 의존도 줄이기.
|
||||
5. **engine-bridge v3** — ReflectionEngineStateProvider 실매핑 (smoke test 이후)
|
||||
|
||||
## Follow-ups (non-blocking)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user