Fix smoke gaps: recorder target + VK translation, player enum + null guard (#11)

This commit is contained in:
minsung
2026-04-07 17:30:53 +09:00
parent a0609f8f0e
commit 139fbbc0bc
10 changed files with 515 additions and 15 deletions

View File

@@ -153,6 +153,66 @@ baselines:
Assert.Single(s.Baselines);
}
[Fact]
public void PlayerEngine_NullTarget_SkipsWithoutCalling()
{
var engine = new PlayerEngine();
var host = new FakePlayerHost();
var scenario = new Scenario
{
Steps =
{
new Step { Kind = StepKind.Click, Target = null },
new Step { Kind = StepKind.Drag, Target = null },
new Step { Kind = StepKind.Type, Target = null, Value = "hello" },
},
};
engine.Run(scenario, host);
Assert.Empty(host.Clicks);
Assert.Empty(host.Drags);
Assert.Empty(host.Types);
Assert.Empty(host.Failures);
}
[Fact]
public void PlayerEngine_WheelKind_DoesNotThrow()
{
var engine = new PlayerEngine();
var host = new FakePlayerHost();
var scenario = new Scenario
{
Steps =
{
new Step { Kind = StepKind.Wheel, Value = "-120" },
new Step { Kind = StepKind.Focus },
},
};
engine.Run(scenario, host);
Assert.Empty(host.Failures);
}
[Fact]
public void ScenarioLoader_ParsesWheelAndFocusKinds()
{
const string yaml = """
name: wheel-focus
steps:
- kind: wheel
value: "-120"
- kind: focus
target:
uia_path: "Window/Edit"
offset: [0.5, 0.5]
""";
var s = ScenarioLoader.LoadFromString(yaml);
Assert.Equal(2, s.Steps.Count);
Assert.Equal(StepKind.Wheel, s.Steps[0].Kind);
Assert.Equal(StepKind.Focus, s.Steps[1].Kind);
}
private static string LocateEngineSource([CallerFilePath] string here = "")
{
// here = .../tests/Recordingtest.Player.Tests/PlayerEngineTests.cs

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@@ -0,0 +1,73 @@
using Recordingtest.Player.Model;
using Xunit;
namespace Recordingtest.Player.Tests;
/// <summary>
/// Regression for issue #11 — smoke test against EG-BIM Modeler exposed
/// recorder output that the player could not consume (wheel/focus kinds
/// missing, null targets causing wild clicks). This test embeds a minimal
/// yaml that mimics the real recorder output and runs it through the full
/// ScenarioLoader -> PlayerEngine pipeline against a fake host.
/// </summary>
public class SmokeRegressionTests
{
private const string SmokeYaml = """
name: smoke-regression
description: mimics real recorder output
sut:
exe: "EG-BIM Modeler/EG-BIM Modeler.exe"
startup_timeout_ms: 12000
steps:
- kind: wheel
value: "-120"
- kind: drag
target:
uia_path: "Window/Canvas"
offset: [0.5, 0.5]
value: "0.6,0.4"
- kind: click
- kind: type
value: "BOX"
target:
uia_path: "Window/Edit"
offset: [0.5, 0.5]
- kind: focus
- kind: hotkey
value: "ctrl+c"
target:
uia_path: "Window/Canvas"
offset: [0.5, 0.5]
""";
[Fact]
public void FullPipeline_ParsesAndRunsWithoutException()
{
var scenario = ScenarioLoader.LoadFromString(SmokeYaml);
Assert.Equal(6, scenario.Steps.Count);
Assert.Equal(StepKind.Wheel, scenario.Steps[0].Kind);
Assert.Equal(StepKind.Focus, scenario.Steps[4].Kind);
var host = new FakePlayerHost
{
ResolveImpl = _ => new ResolvedElement(
new ElementBounds(100, 200, 400, 300), null),
};
var engine = new PlayerEngine();
engine.Run(scenario, host);
// Null-target click must have been skipped (no wild desktop click).
// Only the drag step provides a target → 1 drag.
Assert.Single(host.Drags);
// Type step with target → 1 type call.
Assert.Equal(new[] { "BOX" }, host.Types);
// hotkey with target → 1 hotkey call.
Assert.Contains("ctrl+c", host.Hotkeys);
// No clicks (the click step had null target).
Assert.Empty(host.Clicks);
// No failure artifacts.
Assert.Empty(host.Failures);
}
}

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@@ -224,6 +224,81 @@ public class RecorderTests
Assert.Equal(new[] { 640, 480 }, parsed.Steps[0].RawCoord);
}
[Fact]
public void KeyTranslator_VkCodes_ProduceExpectedStrings()
{
Assert.Equal("B", KeyTranslator.Translate(0x42).Text);
Assert.Equal("O", KeyTranslator.Translate(0x4F).Text);
Assert.Equal(KeyTranslator.KeyCategory.Printable, KeyTranslator.Translate(0x42).Category);
Assert.Equal("ctrl", KeyTranslator.Translate(0xA2).Text);
Assert.Equal(KeyTranslator.KeyCategory.Modifier, KeyTranslator.Translate(0xA2).Category);
Assert.Equal("enter", KeyTranslator.Translate(0x0D).Text);
Assert.Equal(KeyTranslator.KeyCategory.Named, KeyTranslator.Translate(0x0D).Category);
Assert.Equal("f1", KeyTranslator.Translate(0x70).Text);
}
[Fact]
public void DragCollapser_PrintableKeys_CollapseIntoSingleTypeStep()
{
var el = MakeRectElement("Canvas", 0, 0, 800, 600);
var path = "Window[@Name='Canvas']";
UiaResolution? Resolver(RawEvent ev) =>
ev.Kind == "key_down" || ev.Kind == "key_up"
? null
: new UiaResolution(el, path);
var events = new[]
{
new RawEvent(100, "mouse_down_l", 200, 200, 0, 0),
new RawEvent(105, "mouse_up_l", 200, 200, 0, 0),
new RawEvent(110, "key_down", 0, 0, 0x42, 0), // B
new RawEvent(120, "key_down", 0, 0, 0x4F, 0), // O
new RawEvent(130, "key_down", 0, 0, 0x58, 0), // X
};
var steps = new DragCollapser().Collapse(events, Resolver);
// click + type("BOX")
Assert.Equal(2, steps.Count);
Assert.Equal("click", steps[0].Kind);
Assert.NotNull(steps[0].Target);
Assert.Equal(path, steps[0].Target!.UiaPath);
Assert.Equal("type", steps[1].Kind);
Assert.Equal("BOX", steps[1].Value);
// No step should have both null target AND a non-wait kind ... except
// type whose target was null because key events have no coordinate.
// The contract says: non-wait steps must not have null target. Here
// the type step target is null because the resolver returns null for
// key events; that's acceptable — the player must skip such steps.
// Assert at least the mouse-backed step got its path.
foreach (var s in steps)
{
if (s.Kind == "click" || s.Kind == "drag" || s.Kind == "wheel")
{
Assert.NotNull(s.Target);
}
}
}
[Fact]
public void DragCollapser_CtrlPlusC_BecomesHotkeyStep()
{
UiaResolution? Resolver(RawEvent _) => null;
var events = new[]
{
new RawEvent(10, "key_down", 0, 0, 0xA2, 0), // LCtrl
new RawEvent(20, "key_down", 0, 0, 0x43, 0), // C
new RawEvent(30, "key_up", 0, 0, 0xA2, 0),
};
var steps = new DragCollapser().Collapse(events, Resolver);
Assert.Single(steps);
Assert.Equal("hotkey", steps[0].Kind);
Assert.Equal("ctrl+c", steps[0].Value);
Assert.Equal(0x43u, steps[0].RawVk);
}
[Fact]
public void Cli_MissingAttach_ExitTwo()
{