feat: camera-restore + LauncherUI UX 개선 + player fallback 강화 (#15)
camera-restore: - IEngineStateProvider.SetCamera 반사 쓰기 (HmegDirectStateProvider) - POST /camera/restore (BridgeHttpServer, StateRouter) - Recorder --sidecar-url + camera_snapshot 캡처 - UiaPlayerHost.TryRestoreCamera, PlayerEngine 재생 전 복원 - 149 tests LauncherUI (#15): - Sidecar URL 체크박스 + 입력란 (녹화/재생 모두 연동) - 재생 속도 슬라이더 (0.25x~4.0x, 기본 1.0x) - 빌드 타임스탬프 타이틀바 표시 - 녹화 완료 후 RecordNameBox 초기화 - UiAnalysisWindow 추가 PlayerEngine (#15): - CancellationToken 지원 (중단 버튼 동작) - Focus 스텝 early return (no-op, issue #11) - Type/Drag unresolvable UIA path fallback - SpeedMultiplier 옵션 Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -13,6 +13,7 @@ public class StateRouterTests
|
||||
public CameraSnapshot GetCamera() => new(new double[] { 1, 2, 3 }, new double[] { 0, 0, 0 }, new double[] { 0, 0, 1 }, 45);
|
||||
public SceneSnapshot GetScene() => new(7, "doc.hmeg");
|
||||
public bool GetRenderComplete() => true;
|
||||
public void SetCamera(CameraSnapshot snapshot) { /* no-op in tests */ }
|
||||
}
|
||||
|
||||
private sealed class FaultyProvider : IEngineStateProvider
|
||||
@@ -21,6 +22,7 @@ public class StateRouterTests
|
||||
public CameraSnapshot GetCamera() => throw new InvalidOperationException();
|
||||
public SceneSnapshot GetScene() => throw new InvalidOperationException();
|
||||
public bool GetRenderComplete() => throw new InvalidOperationException();
|
||||
public void SetCamera(CameraSnapshot snapshot) => throw new InvalidOperationException();
|
||||
}
|
||||
|
||||
[Fact]
|
||||
|
||||
Reference in New Issue
Block a user