viewer: egui depth format 불일치 수정 + 변수명 경고 제거
- egui_wgpu::Renderer:🆕 depth format None (UI는 depth 불필요) - bridge_scene.rs: SPAN_M 등 snake_case로 전환 Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -284,8 +284,9 @@ impl RenderState {
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&*window,
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None, None, None,
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);
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// egui renders 2D UI overlay — no depth buffer
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let egui_renderer = egui_wgpu::Renderer::new(
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&device, format, Some(DEPTH_FORMAT), 1, false,
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&device, format, None, 1, false,
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);
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RenderState {
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