Sprint 4 — Full bridge scene (Girder×5 + DeckSlab + Bearing×10 + Abutment×2)

viewer/bridge_scene.rs: BridgeScene compositor
- 5× PSC-I Girder (2500mm c/c)
- DeckSlab (12000mm, 220mm thick, top of girders)
- 10× Elastomeric Bearing (5 per abutment end)
- 2× ReverseT Abutment (start & end)
- sweep::merge_meshes로 단일 메시 합성
- scene_extents()로 카메라 자동 배치

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
minsung
2026-04-14 20:08:21 +09:00
parent 37221b9ca7
commit 3359475879
2 changed files with 166 additions and 18 deletions

View File

@@ -12,6 +12,7 @@
//! - Add selection highlight.
pub mod camera;
pub mod bridge_scene;
use std::sync::Arc;
use bytemuck::{Pod, Zeroable};
@@ -31,6 +32,7 @@ use cimery_kernel::OcctKernel;
use cimery_kernel::PureRustKernel;
use cimery_kernel::GeomKernel;
use camera::Camera;
use glam;
// ─── Vertex ───────────────────────────────────────────────────────────────────
@@ -139,23 +141,14 @@ impl RenderState {
// ── Depth texture ─────────────────────────────────────────────────────
let depth_view = Self::make_depth_view(&device, &surface_config);
// ── Test girder mesh via StubKernel ───────────────────────────────────
// Sprint 3: replace StubKernel with OcctKernel when OCCT compiles.
let test_ir = GirderIR {
id: FeatureId::new(),
station_start: 0.0,
station_end: 40.0,
offset_from_alignment: 0.0,
section_type: SectionType::PscI,
section: SectionParams::PscI(PscISectionParams::kds_standard()),
count: 1,
spacing: 0.0,
material: MaterialGrade::C50,
};
// ── Full bridge scene (Sprint 4) ──────────────────────────────────────
// Girder + DeckSlab + Bearing + Abutment
#[cfg(feature = "occt")]
let mesh = OcctKernel.girder_mesh(&test_ir).expect("OcctKernel mesh");
let mesh = bridge_scene::build_bridge_scene(&OcctKernel)
.expect("OcctKernel bridge scene");
#[cfg(not(feature = "occt"))]
let mesh = PureRustKernel.girder_mesh(&test_ir).expect("PureRustKernel mesh");
let mesh = bridge_scene::build_bridge_scene(&PureRustKernel)
.expect("PureRustKernel bridge scene");
let verts: Vec<Vertex> = mesh.vertices.iter().zip(mesh.normals.iter())
.map(|(p, n)| Vertex { position: *p, normal: *n })
@@ -174,7 +167,23 @@ impl RenderState {
let num_indices = mesh.indices.len() as u32;
// ── Camera ────────────────────────────────────────────────────────────
let mut camera = Camera::default_for_girder(mesh.aabb().1[2]); // span from AABB
// Camera for full bridge scene
let (mn, mx) = bridge_scene::scene_extents();
let cx = (mn[0] + mx[0]) * 0.5;
let cy = (mn[1] + mx[1]) * 0.5;
let cz = (mn[2] + mx[2]) * 0.5;
let span = (mx[2] - mn[2]).max(mx[0] - mn[0]);
let mut camera = Camera {
target: glam::Vec3::new(cx, cy, cz),
radius: span * 1.2,
yaw: std::f32::consts::FRAC_PI_4,
pitch: 0.30,
fov_y: 60.0_f32.to_radians(),
aspect: 16.0 / 9.0,
znear: 10.0,
zfar: 10_000_000.0,
};
let _ = mesh.aabb(); // keep aabb call for future use
camera.resize(surface_config.width, surface_config.height);
let camera_buffer = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
@@ -384,9 +393,9 @@ impl ApplicationHandler for CimeryApp {
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
let attrs = Window::default_attributes()
.with_title(if cfg!(feature = "occt") {
"cimery viewer [Sprint 3 — OcctKernel B-rep]"
"cimery viewer [Sprint 4 Full Bridge / OcctKernel]"
} else {
"cimery viewer [Sprint 2PSC-I PureRustKernel]"
"cimery viewer [Sprint 4Full Bridge / PureRustKernel]"
})
.with_inner_size(winit::dpi::LogicalSize::new(1280u32, 720u32));
let window = Arc::new(