Sprint 14~22 — egui 리본 UI + OcctKernel B-rep + 가로보/신축이음 + 선형 좌표 + USD 익스포트 + WASM + CI/CD + 테스트 4층

Sprint 14: egui TopBottomPanel 리본 + CollapsingHeader SidePanel (상부구조·추가부재·선형·프로젝트)
Sprint 15: IncrementalDb 전 Feature 타입 확장 (girder→7종), dirty-tracking 20 unit tests
Sprint 16: Gitea + GitHub Actions CI/CD (check/test/clippy/fmt + 멀티플랫폼 릴리스)
Sprint 17: AlignmentTransform + AlignmentScene — 선형 국소 프레임 → 세계 좌표 변환
Sprint 18: OcctKernel 교각(16각형 기둥+코핑) + 교대(흉벽+푸팅+날개벽) B-rep
Sprint 19: CrossBeamIR + ExpansionJointIR — IR/DSL/kernel/scene 전 계층, sweep_profile_flat_x
Sprint 20: 테스트 4층 — Layer1 insta 스냅샷(7종), Layer2 기하 불변량(19), Layer3 두-커널(7), Layer4 proptest(7) — 61 tests pass
Sprint 21: cimery-usd PureRustKernel 실제 기하 변환 + BridgeExporter 증분 캐시
Sprint 22: viewer wasm feature + wasm-bindgen/web-sys + GitHub Actions Cloudflare Pages 배포

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
minsung
2026-04-15 08:18:06 +09:00
parent 81349c97d2
commit 1f9ca3a00f
37 changed files with 3569 additions and 259 deletions

View File

@@ -8,6 +8,11 @@ edition.workspace = true
# Build: cargo run -p cimery-viewer --features occt
occt = ["cimery-kernel/occt"]
# WASM/PWA build target (Sprint 22, ADR-001 dual-target).
# Build: wasm-pack build crates/viewer --target web --features wasm
# NOTE: OCCT is never available for WASM; use PureRustKernel.
wasm = ["wasm-bindgen", "web-sys", "console_error_panic_hook"]
[[bin]]
name = "cimery-viewer"
path = "src/main.rs"
@@ -29,3 +34,9 @@ serde_json = { workspace = true }
egui = "0.29"
egui-wgpu = "0.29"
egui-winit = "0.29"
# WASM-only dependencies (Sprint 22)
[target.'cfg(target_arch = "wasm32")'.dependencies]
wasm-bindgen = { version = "0.2", optional = true }
web-sys = { version = "0.3", features = ["Window", "Document", "HtmlCanvasElement"], optional = true }
console_error_panic_hook = { version = "0.1", optional = true }

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@@ -0,0 +1,220 @@
//! Alignment-based coordinate transform. Sprint 17.
//!
//! When an `AlignmentIR` is loaded, bridge features are placed in world
//! coordinates derived from the alignment curve rather than a trivial
//! local straight-line system.
//!
//! ## Architecture
//!
//! 1. For each feature, query alignment.position_at(station) → world XYZ.
//! 2. Compute tangent direction at that station from neighbouring points.
//! 3. Build a local-to-world transform matrix [tangent, up, normal, origin].
//! 4. Apply transform to the feature's local-frame mesh.
//!
//! For a straight alignment (or no alignment loaded), this degenerates to
//! the existing Z = along-span coordinate system — no visual change.
//!
//! ## Sprint 17 scope
//! - `AlignmentTransform`: samples alignment at a station, returns 4×4 matrix.
//! - `apply_alignment_transform()`: transforms a Mesh into world space.
//! - `AlignmentScene` wrapper: loads alignment JSON, provides per-feature lookups.
use cimery_ir::AlignmentIR;
use cimery_kernel::Mesh;
use glam::{Mat4, Vec3};
// ─── AlignmentTransform ───────────────────────────────────────────────────────
/// Local-to-world transform at a given alignment station.
#[derive(Debug, Clone, Copy)]
pub struct AlignmentTransform {
pub matrix: Mat4,
}
impl AlignmentTransform {
/// Identity — used when no alignment is loaded.
pub fn identity() -> Self {
Self { matrix: Mat4::IDENTITY }
}
/// Build transform at `station_m` from an AlignmentIR.
///
/// - Origin: `alignment.position_at(station_m)` (in mm, converted from m if needed).
/// - Forward (+Z in local = along span): tangent from alignment at station.
/// - Up (+Y): derived from alignment vertical; defaults to world Y.
pub fn from_alignment(alignment: &AlignmentIR, station_m: f64) -> Option<Self> {
let pos = alignment.position_at(station_m)?;
// Compute tangent from neighbouring samples
let tangent = compute_tangent(alignment, station_m);
// World Y as up — can be overridden by vertical alignment in future
let world_up = Vec3::Y;
let right = world_up.cross(tangent).normalize_or(Vec3::X);
let up = tangent.cross(right).normalize_or(Vec3::Y);
// Build 4×4 matrix: columns = [right, up, tangent, origin]
let origin = Vec3::new(pos[0] as f32, pos[2] as f32, pos[1] as f32);
// Note: AlignmentIR uses [x, y, z] where z is elevation;
// bridge coordinate system: Y = up, so we remap y_align → Y_world.
let origin = Vec3::new(pos[0] as f32, pos[2] as f32, pos[1] as f32);
let matrix = Mat4::from_cols(
right.extend(0.0),
up.extend(0.0),
tangent.extend(0.0),
origin.extend(1.0),
);
Some(Self { matrix })
}
/// Apply this transform to a mesh (all vertices and normals).
pub fn apply(&self, mesh: &mut Mesh) {
if self.matrix == Mat4::IDENTITY { return; }
for v in &mut mesh.vertices {
let p = Vec3::from(*v);
let tp = self.matrix.transform_point3(p);
*v = [tp.x, tp.y, tp.z];
}
let normal_mat = self.matrix.inverse().transpose();
for n in &mut mesh.normals {
let nv = Vec3::from(*n);
let tn = normal_mat.transform_vector3(nv).normalize_or(Vec3::Y);
*n = [tn.x, tn.y, tn.z];
}
}
}
/// Compute unit tangent direction at `station_m` along the alignment.
fn compute_tangent(alignment: &AlignmentIR, station_m: f64) -> Vec3 {
let pts = &alignment.stations;
if pts.len() < 2 { return Vec3::Z; }
// Find the segment containing this station
let delta = 1.0_f64; // 1 m sampling step for tangent
let p0 = alignment.position_at(station_m - delta)
.or_else(|| alignment.position_at(*pts.first().map(|p| &p.station).unwrap_or(&0.0)));
let p1 = alignment.position_at(station_m + delta)
.or_else(|| alignment.position_at(*pts.last().map(|p| &p.station).unwrap_or(&0.0)));
match (p0, p1) {
(Some(a), Some(b)) => {
let dx = (b[0] - a[0]) as f32;
let dy = (b[2] - a[2]) as f32; // elevation as Y
let dz = (b[1] - a[1]) as f32; // alignment Y → world Z
Vec3::new(dx, dy, dz).normalize_or(Vec3::Z)
}
_ => Vec3::Z,
}
}
// ─── AlignmentScene ───────────────────────────────────────────────────────────
/// High-level helper: loads an AlignmentIR and provides per-feature transforms.
///
/// Sprint 17: Used by the viewer to transform the bridge scene into world space.
pub struct AlignmentScene {
pub alignment: Option<AlignmentIR>,
}
impl AlignmentScene {
/// Create with no alignment (trivial local frame).
pub fn none() -> Self {
Self { alignment: None }
}
/// Load alignment from a JSON file path.
pub fn from_file(path: &std::path::Path) -> Result<Self, Box<dyn std::error::Error>> {
let ir = AlignmentIR::from_file(path)?;
Ok(Self { alignment: Some(ir) })
}
/// Get local-to-world transform for a feature at the given station [m].
pub fn transform_at(&self, station_m: f64) -> AlignmentTransform {
match &self.alignment {
None => AlignmentTransform::identity(),
Some(a) => AlignmentTransform::from_alignment(a, station_m)
.unwrap_or_else(AlignmentTransform::identity),
}
}
/// Whether an alignment is loaded.
pub fn has_alignment(&self) -> bool { self.alignment.is_some() }
/// Alignment name (or "None").
pub fn name(&self) -> &str {
match &self.alignment {
None => "None",
Some(a) => &a.name,
}
}
/// Total alignment length in metres (or 0 if none loaded).
pub fn total_length_m(&self) -> f64 {
self.alignment.as_ref().map(|a| a.total_length_m()).unwrap_or(0.0)
}
/// Station range [start, end] in metres (or [0, 0]).
pub fn station_range(&self) -> (f64, f64) {
match &self.alignment {
None => (0.0, 0.0),
Some(a) => {
let first = a.stations.first().map(|p| p.station).unwrap_or(0.0);
let last = a.stations.last().map(|p| p.station).unwrap_or(0.0);
(first, last)
}
}
}
}
// ─── Tests ────────────────────────────────────────────────────────────────────
#[cfg(test)]
mod tests {
use super::*;
use cimery_ir::{AlignmentIR, AlignmentStation};
fn straight_alignment(length_m: f64) -> AlignmentIR {
AlignmentIR {
name: "test".into(),
description: String::new(),
coordinate_system: "local".into(),
stations: vec![
AlignmentStation { station: 0.0, x: 0.0, y: 0.0, z: 0.0 },
AlignmentStation { station: length_m, x: 0.0, y: length_m * 1000.0, z: 0.0 },
],
specs: Default::default(),
}
}
#[test]
fn identity_for_no_alignment() {
let scene = AlignmentScene::none();
let t = scene.transform_at(10.0);
assert_eq!(t.matrix, Mat4::IDENTITY);
}
#[test]
fn straight_alignment_tangent_is_z() {
let a = straight_alignment(40.0);
let t = AlignmentTransform::from_alignment(&a, 20.0);
assert!(t.is_some());
// For straight alignment along Y (in alignment coords), tangent should be along Z
let tangent_z = t.unwrap().matrix.z_axis;
assert!(tangent_z.truncate().length() > 0.9, "tangent should be near unit length");
}
#[test]
fn scene_length_correct() {
let a = straight_alignment(40.0);
let scene = AlignmentScene { alignment: Some(a) };
assert!((scene.total_length_m() - 40.0).abs() < 0.01);
}
#[test]
fn scene_no_alignment_length_zero() {
let scene = AlignmentScene::none();
assert_eq!(scene.total_length_m(), 0.0);
}
}

View File

@@ -9,9 +9,9 @@
//! Positions are in the same coordinate space as the girder mesh:
//! X = transverse (right = +), Y = vertical (up = +), Z = along span.
use cimery_core::{AbutmentType, BearingType, MaterialGrade, SectionType};
use cimery_core::{AbutmentType, BearingType, CrossBeamSection, ExpansionJointType, MaterialGrade, SectionType};
use cimery_ir::{
AbutmentIR, BearingIR, DeckSlabIR, FeatureId, GirderIR,
AbutmentIR, BearingIR, CrossBeamIR, DeckSlabIR, ExpansionJointIR, FeatureId, GirderIR,
PscISectionParams, SectionParams, WingWallIR,
};
use cimery_kernel::{GeomKernel, KernelError, Mesh};
@@ -40,6 +40,12 @@ pub struct SceneParams {
pub section_type: GirderSectionType,
/// Show alignment centreline.
pub show_alignment: bool,
/// Show cross beams (가로보). Sprint 19.
pub show_cross_beams: bool,
/// Cross beam interval [m] — one beam every N metres. Typically 5-10 m.
pub cross_beam_interval_m: f64,
/// Show expansion joints at span ends. Sprint 19.
pub show_expansion_joints: bool,
}
impl Default for SceneParams {
@@ -52,6 +58,9 @@ impl Default for SceneParams {
section_type: GirderSectionType::PscI,
show_alignment: true,
slab_thickness: 220.0,
show_cross_beams: true,
cross_beam_interval_m: 5.0,
show_expansion_joints: true,
}
}
}
@@ -61,8 +70,10 @@ pub const COL_GIRDER: [f32; 3] = [0.85, 0.82, 0.72]; // light concrete
pub const COL_DECK: [f32; 3] = [0.72, 0.70, 0.62]; // slightly darker slab
pub const COL_BEARING: [f32; 3] = [0.30, 0.30, 0.35]; // dark rubber/steel
pub const COL_ABUTMENT: [f32; 3] = [0.65, 0.60, 0.50]; // brown concrete
pub const COL_GROUND: [f32; 3] = [0.35, 0.38, 0.30]; // dark olive ground
pub const COL_ALIGNMENT: [f32; 3] = [1.00, 0.60, 0.10]; // orange centreline
pub const COL_GROUND: [f32; 3] = [0.35, 0.38, 0.30]; // dark olive ground
pub const COL_ALIGNMENT: [f32; 3] = [1.00, 0.60, 0.10]; // orange centreline
pub const COL_CROSS_BEAM: [f32; 3] = [0.75, 0.73, 0.65]; // slightly lighter concrete
pub const COL_EXP_JOINT: [f32; 3] = [0.20, 0.20, 0.25]; // dark steel
// ─── Helpers ─────────────────────────────────────────────────────────────────
@@ -227,6 +238,55 @@ pub fn build_bridge_scene<K: GeomKernel>(kernel: &K, p: &SceneParams) -> Result<
parts.push(translate(align, 0.0, girder_h * 0.5, 0.0));
}
// ── Cross Beams (Sprint 19) ────────────────────────────────────────────────
if p.show_cross_beams {
let interval_mm = (p.cross_beam_interval_m * 1_000.0) as f32;
let num_beams = (span_mm / interval_mm).floor() as usize;
let cb_ir_base = CrossBeamIR {
id: FeatureId::new(),
station: 0.0,
section: CrossBeamSection::HSection,
web_height: girder_h as f64 * 0.7,
web_thickness: 200.0,
flange_width: 400.0,
flange_thickness: 20.0,
bay_count: (n_girders as u32).saturating_sub(1).max(1),
girder_spacing: spacing as f64,
material: MaterialGrade::C50,
};
for i in 0..num_beams {
let z = interval_mm * (i as f32 + 1.0);
let mut ir = cb_ir_base.clone();
ir.id = FeatureId::new();
ir.station = z as f64 / 1_000.0;
if let Ok(mut mesh) = kernel.cross_beam_mesh(&ir) {
mesh.recolor(COL_CROSS_BEAM);
parts.push(translate(mesh, 0.0, 0.0, z));
}
}
}
// ── Expansion Joints (Sprint 19) ──────────────────────────────────────────
if p.show_expansion_joints {
let deck_w = ((n_girders as f32 - 1.0) * spacing + 2_000.0) as f64;
let y_top = girder_h + p.slab_thickness;
for &(station, z) in &[(0.0f64, 0.0_f32), (span_m, span_mm)] {
let ej_ir = ExpansionJointIR {
id: FeatureId::new(),
station,
joint_type: ExpansionJointType::RubberType,
gap_width: 50.0,
total_width: deck_w,
depth: 300.0,
movement_range: 60.0,
};
if let Ok(mut mesh) = kernel.expansion_joint_mesh(&ej_ir) {
mesh.recolor(COL_EXP_JOINT);
parts.push(translate(mesh, 0.0, y_top, z));
}
}
}
Ok(merge(parts))
}
@@ -362,6 +422,63 @@ pub fn build_selectable_scene<K: GeomKernel>(
out.push(FeatureMesh { mesh, label: format!("교대 ({})", side) });
}
// ── Cross Beams (Sprint 19) ────────────────────────────────────────────
if p.show_cross_beams {
let interval_mm = (p.cross_beam_interval_m * 1_000.0) as f32;
let num_beams = (span_mm / interval_mm).floor() as usize;
let cb_ir_base = CrossBeamIR {
id: FeatureId::new(),
station: 0.0,
section: CrossBeamSection::HSection,
web_height: girder_h as f64 * 0.7,
web_thickness: 200.0,
flange_width: 400.0,
flange_thickness: 20.0,
bay_count: (n_girders as u32).saturating_sub(1).max(1),
girder_spacing: spacing as f64,
material: MaterialGrade::C50,
};
for i in 0..num_beams {
let z = interval_mm * (i as f32 + 1.0);
let mut ir = cb_ir_base.clone();
ir.id = FeatureId::new();
ir.station = z as f64 / 1_000.0;
let mut mesh = kernel.cross_beam_mesh(&ir)?;
mesh.recolor(COL_CROSS_BEAM);
let half = ir.total_length_mm() as f32 * 0.5;
for v in &mut mesh.vertices {
v[2] += z;
}
let _ = half; // translation already applied in cross_beam builder
out.push(FeatureMesh { mesh, label: format!("가로보 @ {:.0}m", z / 1_000.0) });
}
}
// ── Expansion Joints (Sprint 19) ───────────────────────────────────────
if p.show_expansion_joints {
let deck_w = ((n_girders as f32 - 1.0) * spacing + 2_000.0) as f64;
for &(station, z) in &[(0.0f64, 0.0_f32), (span_m, span_mm)] {
let ej_ir = ExpansionJointIR {
id: FeatureId::new(),
station,
joint_type: ExpansionJointType::RubberType,
gap_width: 50.0,
total_width: deck_w,
depth: 300.0,
movement_range: 60.0,
};
let mut mesh = kernel.expansion_joint_mesh(&ej_ir)?;
mesh.recolor(COL_EXP_JOINT);
let y_top = girder_h + p.slab_thickness;
for v in &mut mesh.vertices {
v[1] += y_top;
v[2] += z;
}
let side = if z < 1.0 { "시작" } else { "종점" };
out.push(FeatureMesh { mesh, label: format!("신축이음 ({})", side) });
}
}
Ok(out)
}

View File

@@ -7,6 +7,7 @@ pub mod camera;
pub mod bridge_scene;
pub mod incremental_scene;
pub mod project_file;
pub mod alignment_scene; // Sprint 17
use std::sync::Arc;
use bytemuck::{Pod, Zeroable};
@@ -169,6 +170,8 @@ struct RenderState {
// Scene parameters (user-editable via egui panel)
params: SceneParams,
dirty: bool, // needs mesh rebuild
// Alignment scene (Sprint 17)
alignment_scene: alignment_scene::AlignmentScene,
// egui
egui_ctx: egui::Context,
egui_state: egui_winit::State,
@@ -420,6 +423,7 @@ impl RenderState {
scene_mx,
params,
dirty: true, // trigger initial feature build
alignment_scene: alignment_scene::AlignmentScene::none(),
egui_ctx,
egui_state,
egui_renderer,
@@ -546,95 +550,200 @@ impl RenderState {
let mut dirty = self.dirty;
let was_dirty = dirty;
let mut apply = false;
// Sprint 17: alignment display info (capture before closure)
let state_alignment_name: Option<String> = self.alignment_scene.alignment
.as_ref().map(|a| a.name.clone());
let state_alignment_len = self.alignment_scene.total_length_m();
let mut alignment_load_path: Option<std::path::PathBuf> = None;
// Sprint 14: Tab state for ribbon panels (persist across frames)
// Use a static-style approach: store active tab in params (or separate)
// For now: use a local var captured in closure — OK for per-frame UI
let full_output = self.egui_ctx.run(raw_input, |ctx| {
// ── Top ribbon bar (Sprint 14) ─────────────────────────────────
egui::TopBottomPanel::top("ribbon")
.exact_height(28.0)
.show(ctx, |ui| {
ui.horizontal_centered(|ui| {
ui.heading("cimery");
ui.separator();
// Quick-access toolbar buttons
if ui.small_button("E 전체뷰").clicked() {
// Handled via keyboard shortcut; duplicate here for accessibility
}
ui.separator();
let kernel_label = if cfg!(feature = "occt") { "OcctKernel" } else { "PureRust" };
ui.small(format!("커널: {}", kernel_label));
ui.separator();
// Feature counters
ui.small(format!("피처: {}", p_features.len()));
});
});
// ── Left properties panel (Sprint 14 enhanced) ────────────────
egui::SidePanel::left("properties")
.resizable(true)
.default_width(230.0)
.min_width(240.0)
.default_width(260.0)
.show(ctx, |ui| {
ui.heading("교량 속성");
// Panel title
ui.add_space(4.0);
ui.heading("속성 패널");
ui.separator();
macro_rules! param_slider {
($label:expr, $val:expr, $range:expr, $step:expr) => {{
ui.label($label);
if ui.add(egui::Slider::new($val, $range).step_by($step)).changed() {
dirty = true;
// ── 상부구조 (Superstructure) ──────────────────────────
egui::CollapsingHeader::new("▼ 상부구조 (Superstructure)")
.default_open(true)
.show(ui, |ui| {
macro_rules! ps {
($lbl:expr, $v:expr, $r:expr, $s:expr) => {{
ui.label($lbl);
if ui.add(egui::Slider::new($v, $r).step_by($s)).changed() {
dirty = true;
}
}};
}
}};
}
ps!("경간 (m)", &mut p.span_m, 20.0..=80.0, 1.0);
ps!("거더 수", &mut p.girder_count, 3..=7, 1.0);
ps!("c/c 간격 (mm)", &mut p.girder_spacing, 1_500.0..=4_000.0, 100.0);
ps!("거더 높이 (mm)", &mut p.girder_height, 1_000.0..=3_000.0, 100.0);
ps!("슬래브 두께 (mm)",&mut p.slab_thickness, 150.0..=400.0, 10.0);
param_slider!("경간 (m)", &mut p.span_m, 20.0..=80.0, 1.0);
param_slider!("거더 수", &mut p.girder_count, 3..=7, 1.0);
param_slider!("c/c 간격 (mm)", &mut p.girder_spacing, 1_500.0..=4_000.0, 100.0);
param_slider!("거더 높이 (mm)",&mut p.girder_height, 1_000.0..=3_000.0, 100.0);
param_slider!("슬래브 두께(mm)",&mut p.slab_thickness, 150.0..=400.0, 10.0);
ui.separator();
ui.label("단면 형식");
let prev_sec = p.section_type;
egui::ComboBox::from_id_salt("section_type")
.selected_text(match p.section_type {
GirderSectionType::PscI => "PSC I형",
GirderSectionType::SteelBox => "강재 박스",
})
.show_ui(ui, |ui| {
ui.selectable_value(&mut p.section_type, GirderSectionType::PscI, "PSC I형");
ui.selectable_value(&mut p.section_type, GirderSectionType::SteelBox, "강재 박스");
ui.label("단면 형식");
let prev_sec = p.section_type;
egui::ComboBox::from_id_salt("section_type")
.selected_text(match p.section_type {
GirderSectionType::PscI => "PSC I형",
GirderSectionType::SteelBox => "강재 박스",
})
.show_ui(ui, |ui| {
ui.selectable_value(&mut p.section_type, GirderSectionType::PscI, "PSC I형");
ui.selectable_value(&mut p.section_type, GirderSectionType::SteelBox, "강재 박스");
});
if p.section_type != prev_sec { dirty = true; }
});
if p.section_type != prev_sec { dirty = true; }
ui.checkbox(&mut p.show_alignment, "선형 표시");
if p.show_alignment != self.params.show_alignment { dirty = true; }
// ── Should Features (Sprint 19) ────────────────────────
egui::CollapsingHeader::new("▼ 추가 부재 (Should Features)")
.default_open(true)
.show(ui, |ui| {
let prev_cb = p.show_cross_beams;
ui.checkbox(&mut p.show_cross_beams, "가로보 (Cross Beam)");
if prev_cb != p.show_cross_beams { dirty = true; }
if p.show_cross_beams {
ui.label(" 가로보 간격 (m)");
if ui.add(egui::Slider::new(&mut p.cross_beam_interval_m, 3.0..=20.0).step_by(1.0)).changed() {
dirty = true;
}
}
let prev_ej = p.show_expansion_joints;
ui.checkbox(&mut p.show_expansion_joints, "신축이음 (Exp. Joint)");
if prev_ej != p.show_expansion_joints { dirty = true; }
});
// ── 표시 옵션 ─────────────────────────────────────────
egui::CollapsingHeader::new("▼ 표시 (Display)")
.default_open(false)
.show(ui, |ui| {
let prev_al = p.show_alignment;
ui.checkbox(&mut p.show_alignment, "선형 표시");
if prev_al != p.show_alignment { dirty = true; }
});
ui.separator();
// Apply button
if dirty {
if ui.button("▶ 적용 (Apply)").clicked() { apply = true; }
let btn = egui::Button::new("▶ 적용 (Apply)")
.fill(egui::Color32::from_rgb(50, 100, 200));
if ui.add(btn).clicked() { apply = true; }
} else {
ui.label("✓ 최신 상태");
ui.label(egui::RichText::new("✓ 최신 상태")
.color(egui::Color32::from_rgb(80, 200, 80)));
}
ui.separator();
// Project save/load
ui.label("프로젝트");
ui.horizontal(|ui| {
if ui.small_button("💾 저장").clicked() {
let pf = ProjectFile::from_params("project", &self.params);
let path = project_file::default_save_path("project");
match pf.save(&path) {
Ok(_) => log::info!("Saved to {:?}", path),
Err(e) => log::error!("Save failed: {e}"),
// ── 선형 (Alignment, Sprint 17) ────────────────────────
egui::CollapsingHeader::new("▼ 선형 (Alignment)")
.default_open(false)
.show(ui, |ui| {
let aname = state_alignment_name.as_deref().unwrap_or("없음");
ui.label(format!("파일: {}", aname));
if state_alignment_len > 0.0 {
ui.label(format!("길이: {:.0} m", state_alignment_len));
}
}
if ui.small_button("📂 불러오기").clicked() {
let path = project_file::default_save_path("project");
if let Ok(pf) = ProjectFile::load(&path) {
p = pf.to_params();
dirty = true;
apply = true;
if ui.button("📐 선형 불러오기").clicked() {
let p = std::path::Path::new("alignments/BR-001.json");
alignment_load_path = Some(p.to_path_buf());
}
}
});
});
ui.separator();
// Selected feature info
// ── 프로젝트 저장/불러오기 ──────────────────────────
egui::CollapsingHeader::new("▼ 프로젝트")
.default_open(false)
.show(ui, |ui| {
ui.horizontal(|ui| {
if ui.button("💾 저장").clicked() {
let pf = ProjectFile::from_params("project", &self.params);
let path = project_file::default_save_path("project");
match pf.save(&path) {
Ok(_) => log::info!("Saved to {:?}", path),
Err(e) => log::error!("Save failed: {e}"),
}
}
if ui.button("📂 불러오기").clicked() {
let path = project_file::default_save_path("project");
if let Ok(pf) = ProjectFile::load(&path) {
p = pf.to_params();
dirty = true;
apply = true;
}
}
});
});
ui.separator();
// ── 선택 피처 표시 ────────────────────────────────────
if let Some(idx) = p_features.iter().position(|f| f.selected) {
ui.colored_label(egui::Color32::from_rgb(255, 170, 50),
format!("{}", p_features[idx].label));
ui.colored_label(
egui::Color32::from_rgb(255, 200, 50),
format!("▶ 선택: {}", p_features[idx].label),
);
} else {
ui.small("(클릭으로 피처 선택)");
ui.small("(클릭으로 피처 선택)");
}
ui.separator();
ui.label("카메라 단축키");
ui.small("E: 전체뷰 7: 평면도");
ui.small("1: 정면 3: 측면 Home: 아이소");
ui.small("가운데버튼: 회전 Shift+가운데: 팬");
// ── 카메라 단축키 ──────────────────────────────────────
egui::CollapsingHeader::new("▼ 단축키")
.default_open(false)
.show(ui, |ui| {
ui.small("E: 전체뷰 (ZoomExtents)");
ui.small("7: 평면도 1: 정면 3: 측면");
ui.small("Home: 아이소 뷰 4: 왼쪽");
ui.small("가운데버튼: 회전");
ui.small("Shift+가운데: 팬");
ui.small("스크롤: 줌");
ui.small("Esc: 종료");
});
});
});
self.egui_state.handle_platform_output(&self.window, full_output.platform_output);
self.params = p;
self.dirty = dirty;
// Sprint 17: load alignment file if requested
if let Some(path) = alignment_load_path {
match alignment_scene::AlignmentScene::from_file(&path) {
Ok(as_) => {
log::info!("Alignment loaded: {} ({:.0} m)", as_.name(), as_.total_length_m());
self.alignment_scene = as_;
self.dirty = true;
}
Err(e) => log::warn!("Alignment load failed: {e}"),
}
}
if apply { self.rebuild_mesh(); }
// ── 3D scene ─────────────────────────────────────────────────────────

View File

@@ -13,47 +13,63 @@ struct SectionTypeStr(String);
#[derive(Serialize, Deserialize)]
pub struct ProjectFile {
pub version: u32,
pub name: String,
pub span_m: f64,
pub girder_count: usize,
pub girder_spacing: f32,
pub girder_height: f32,
pub slab_thickness: f32,
pub section_type: String, // "psc_i" | "steel_box"
pub show_alignment: bool,
pub version: u32,
pub name: String,
pub span_m: f64,
pub girder_count: usize,
pub girder_spacing: f32,
pub girder_height: f32,
pub slab_thickness: f32,
pub section_type: String, // "psc_i" | "steel_box"
pub show_alignment: bool,
/// Sprint 19
#[serde(default = "default_true")]
pub show_cross_beams: bool,
#[serde(default = "default_cross_beam_interval")]
pub cross_beam_interval_m: f64,
#[serde(default = "default_true")]
pub show_expansion_joints: bool,
}
fn default_true() -> bool { true }
fn default_cross_beam_interval() -> f64 { 5.0 }
impl ProjectFile {
pub fn from_params(name: &str, p: &SceneParams) -> Self {
Self {
version: 1,
name: name.to_owned(),
span_m: p.span_m,
girder_count: p.girder_count,
girder_spacing: p.girder_spacing,
girder_height: p.girder_height,
slab_thickness: p.slab_thickness,
section_type: match p.section_type {
version: 1,
name: name.to_owned(),
span_m: p.span_m,
girder_count: p.girder_count,
girder_spacing: p.girder_spacing,
girder_height: p.girder_height,
slab_thickness: p.slab_thickness,
section_type: match p.section_type {
GirderSectionType::PscI => "psc_i".into(),
GirderSectionType::SteelBox => "steel_box".into(),
},
show_alignment: p.show_alignment,
show_alignment: p.show_alignment,
show_cross_beams: p.show_cross_beams,
cross_beam_interval_m: p.cross_beam_interval_m,
show_expansion_joints: p.show_expansion_joints,
}
}
pub fn to_params(&self) -> SceneParams {
SceneParams {
span_m: self.span_m,
girder_count: self.girder_count,
girder_spacing: self.girder_spacing,
girder_height: self.girder_height,
slab_thickness: self.slab_thickness,
section_type: match self.section_type.as_str() {
span_m: self.span_m,
girder_count: self.girder_count,
girder_spacing: self.girder_spacing,
girder_height: self.girder_height,
slab_thickness: self.slab_thickness,
section_type: match self.section_type.as_str() {
"steel_box" => GirderSectionType::SteelBox,
_ => GirderSectionType::PscI,
},
show_alignment: self.show_alignment,
show_alignment: self.show_alignment,
show_cross_beams: self.show_cross_beams,
cross_beam_interval_m: self.cross_beam_interval_m,
show_expansion_joints: self.show_expansion_joints,
}
}