chore: clean up build artifacts, temporary excel locks, duplicate plans, and commit current project state
This commit is contained in:
@@ -1,354 +1,354 @@
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<!DOCTYPE html>
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<html lang="ko">
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>Center Chair Map (View Only)</title>
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<style>
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:root {
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--ink: #152330;
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--muted: #627286;
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--paper: rgba(255,255,255,0.86);
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--line: rgba(21,35,48,0.1);
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--accent: #0f766e;
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--bg: #edf2f6;
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}
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* { box-sizing: border-box; }
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body {
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margin: 0;
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font-family: "IBM Plex Sans KR", "Pretendard", sans-serif;
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color: var(--ink);
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background:
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radial-gradient(circle at top left, rgba(15,118,110,0.11), transparent 22%),
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linear-gradient(180deg, #f5f8fb 0%, #e8eef3 100%);
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overflow: hidden;
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}
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.page {
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min-height: 100vh;
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padding: 0;
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}
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.shell {
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min-height: 100vh;
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}
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.panel {
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border-radius: 0;
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border: none;
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background: transparent;
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backdrop-filter: none;
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box-shadow: none;
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}
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.viewer {
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position: relative;
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overflow: hidden;
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min-height: 100vh;
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}
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.viewer-head {
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position: absolute;
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top: 16px;
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left: 16px;
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z-index: 2;
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pointer-events: none;
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}
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.chip {
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padding: 10px 12px;
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border-radius: 16px;
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background: rgba(255,255,255,0.82);
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border: 1px solid rgba(255,255,255,0.94);
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color: var(--muted);
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font-size: 13px;
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font-weight: 700;
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box-shadow: 0 8px 24px rgba(21,35,48,0.08);
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display: inline-block;
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}
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.viewer-actions {
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position: absolute;
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left: 16px;
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top: 64px;
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z-index: 2;
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}
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button {
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border: none;
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border-radius: 999px;
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padding: 10px 14px;
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font: inherit;
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font-weight: 700;
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cursor: pointer;
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color: white;
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background: linear-gradient(135deg, #0f766e, #115e59);
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box-shadow: 0 10px 22px rgba(15,118,110,0.18);
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}
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canvas {
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width: 100vw;
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height: 100vh;
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display: block;
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cursor: grab;
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}
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canvas.dragging { cursor: grabbing; }
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</style>
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</head>
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<body>
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<div class="page">
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<div class="shell">
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<main class="panel viewer">
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<div class="viewer-head">
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<div class="chip" id="scale-chip"></div>
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</div>
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<div class="viewer-actions">
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<button type="button" id="fit-btn">전체 맞춤</button>
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</div>
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<canvas id="canvas"></canvas>
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</main>
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</div>
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</div>
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<script src="./center_chair_people_payload.js?v=20260403a"></script>
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<script>
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const DATA = window.CHAIR_MAP_DATA;
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function decodeSegments(base64) {
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const binary = atob(base64);
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const bytes = new Uint8Array(binary.length);
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for (let i = 0; i < binary.length; i += 1) bytes[i] = binary.charCodeAt(i);
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return new Int32Array(bytes.buffer);
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}
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const bgTileRanges = DATA.bgTileRanges;
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const bgSegValues = decodeSegments(DATA.bgSegsB64);
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const chairSegValues = decodeSegments(DATA.chairSegsB64);
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const chairs = DATA.chairs.map(([key, name, kind, start, count]) => ({
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key, name, kind, start, count
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}));
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const meta = DATA.meta;
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const world = meta.headerBounds;
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const canvas = document.getElementById("canvas");
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const ctx = canvas.getContext("2d");
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const scaleChip = document.getElementById("scale-chip");
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// --- Added for Point Picking & Marker ---
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const params = new URLSearchParams(window.location.search);
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let markerX = params.get('markerX') ? parseFloat(params.get('markerX')) : null;
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let markerY = params.get('markerY') ? parseFloat(params.get('markerY')) : null;
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const chairGeometry = chairs.map((chair) => {
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let minX = Infinity;
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let minY = Infinity;
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let maxX = -Infinity;
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let maxY = -Infinity;
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const path = new Path2D();
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for (let i = chair.start; i < chair.start + chair.count; i += 1) {
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const offset = i * 4;
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const x1 = chairSegValues[offset] / 10;
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const y1 = chairSegValues[offset + 1] / 10;
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const x2 = chairSegValues[offset + 2] / 10;
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const y2 = chairSegValues[offset + 3] / 10;
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path.moveTo(x1, y1);
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path.lineTo(x2, y2);
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minX = Math.min(minX, x1, x2);
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minY = Math.min(minY, y1, y2);
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maxX = Math.max(maxX, x1, x2);
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maxY = Math.max(maxY, y1, y2);
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}
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return { ...chair, minX, minY, maxX, maxY, path };
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});
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const camera = { scale: 1, offsetX: 0, offsetY: 0 };
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let pixelRatio = window.devicePixelRatio || 1;
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let dragging = false;
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let dragStart = null;
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let rafPending = false;
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function resize() {
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pixelRatio = window.devicePixelRatio || 1;
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const rect = canvas.getBoundingClientRect();
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canvas.width = Math.round(rect.width * pixelRatio);
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canvas.height = Math.round(rect.height * pixelRatio);
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ctx.setTransform(pixelRatio, 0, 0, pixelRatio, 0, 0);
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fit();
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}
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function fit() {
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const rect = canvas.getBoundingClientRect();
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const width = world.maxX - world.minX;
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const height = world.maxY - world.minY;
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const pad = 36;
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const scaleX = (rect.width - pad * 2) / width;
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const scaleY = (rect.height - pad * 2) / height;
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camera.scale = Math.min(scaleX, scaleY);
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camera.offsetX = pad - world.minX * camera.scale + (rect.width - pad * 2 - width * camera.scale) / 2;
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camera.offsetY = pad - world.minY * camera.scale + (rect.height - pad * 2 - height * camera.scale) / 2;
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requestDraw();
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}
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function drawGrid(width, height) {
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ctx.save();
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ctx.strokeStyle = "rgba(21,35,48,0.05)";
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ctx.lineWidth = 1;
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for (let x = 120; x < width; x += 120) {
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ctx.beginPath();
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ctx.moveTo(x, 0);
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ctx.lineTo(x, height);
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ctx.stroke();
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}
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for (let y = 120; y < height; y += 120) {
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ctx.beginPath();
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ctx.moveTo(0, y);
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ctx.lineTo(width, y);
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ctx.stroke();
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}
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ctx.restore();
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}
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function worldToScreen(x, y) {
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return {
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x: x * camera.scale + camera.offsetX,
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y: (world.maxY - y + world.minY) * camera.scale + camera.offsetY,
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};
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}
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function screenToWorld(x, y) {
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return {
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x: (x - camera.offsetX) / camera.scale,
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y: world.maxY + world.minY - (y - camera.offsetY) / camera.scale,
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};
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}
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function requestDraw() {
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if (rafPending) return;
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rafPending = true;
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window.requestAnimationFrame(() => {
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rafPending = false;
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draw();
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});
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}
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function applyWorldTransform() {
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ctx.setTransform(
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pixelRatio * camera.scale,
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0,
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0,
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-pixelRatio * camera.scale,
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pixelRatio * camera.offsetX,
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pixelRatio * ((world.maxY + world.minY) * camera.scale + camera.offsetY)
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);
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}
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function draw() {
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const rect = canvas.getBoundingClientRect();
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ctx.setTransform(pixelRatio, 0, 0, pixelRatio, 0, 0);
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ctx.clearRect(0, 0, rect.width, rect.height);
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drawGrid(rect.width, rect.height);
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const viewA = screenToWorld(0, rect.height);
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const viewB = screenToWorld(rect.width, 0);
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const viewMinX = Math.min(viewA.x, viewB.x);
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const viewMaxX = Math.max(viewA.x, viewB.x);
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const viewMinY = Math.min(viewA.y, viewB.y);
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const viewMaxY = Math.max(viewA.y, viewB.y);
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ctx.save();
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applyWorldTransform();
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ctx.strokeStyle = "rgba(100, 116, 139, 0.28)";
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ctx.lineWidth = 1 / camera.scale;
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const tileSize = meta.backgroundTileSize;
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const tileMinX = Math.floor(viewMinX / tileSize);
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const tileMaxX = Math.floor(viewMaxX / tileSize);
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const tileMinY = Math.floor(viewMinY / tileSize);
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const tileMaxY = Math.floor(viewMaxY / tileSize);
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for (let tx = tileMinX; tx <= tileMaxX; tx += 1) {
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for (let ty = tileMinY; ty <= tileMaxY; ty += 1) {
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const range = bgTileRanges[`${tx},${ty}`];
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if (!range) continue;
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const start = range[0];
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const count = range[1];
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for (let i = start; i < start + count; i += 1) {
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const offset = i * 4;
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const x1 = bgSegValues[offset] / 10;
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const y1 = bgSegValues[offset + 1] / 10;
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const x2 = bgSegValues[offset + 2] / 10;
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const y2 = bgSegValues[offset + 3] / 10;
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if (Math.max(x1, x2) < viewMinX || Math.min(x1, x2) > viewMaxX ||
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Math.max(y1, y2) < viewMinY || Math.min(y1, y2) > viewMaxY) continue;
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ctx.beginPath();
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ctx.moveTo(x1, y1);
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ctx.lineTo(x2, y2);
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ctx.stroke();
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}
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}
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}
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ctx.lineWidth = 1.35 / camera.scale;
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ctx.lineCap = "round";
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ctx.lineJoin = "round";
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ctx.strokeStyle = "rgba(21, 149, 142, 0.8)";
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for (const chair of chairGeometry) {
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if (chair.maxX < viewMinX || chair.minX > viewMaxX || chair.maxY < viewMinY || chair.minY > viewMaxY) continue;
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ctx.stroke(chair.path);
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}
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// --- Draw Marker ---
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if (markerX !== null && markerY !== null) {
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ctx.beginPath();
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ctx.arc(markerX, markerY, 50 / camera.scale, 0, Math.PI * 2);
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ctx.fillStyle = "rgba(220, 38, 38, 0.8)";
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ctx.fill();
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ctx.strokeStyle = "#fff";
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ctx.lineWidth = 10 / camera.scale;
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ctx.stroke();
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}
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ctx.restore();
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scaleChip.textContent = `scale ${camera.scale.toFixed(4)}x`;
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}
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canvas.addEventListener("pointerdown", (event) => {
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dragging = true;
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dragStart = { x: event.clientX, y: event.clientY, offsetX: camera.offsetX, offsetY: camera.offsetY };
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canvas.classList.add("dragging");
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});
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window.addEventListener("pointerup", (event) => {
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if (dragging && dragStart) {
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const move = Math.hypot(event.clientX - dragStart.x, event.clientY - dragStart.y);
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if (move < 4) {
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const rect = canvas.getBoundingClientRect();
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const mx = event.clientX - rect.left;
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const my = event.clientY - rect.top;
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const worldPos = screenToWorld(mx, my);
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markerX = worldPos.x;
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markerY = worldPos.y;
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requestDraw();
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// Notify parent window
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window.parent.postMessage({
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type: 'PICK_LOCATION',
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x: markerX.toFixed(2),
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y: markerY.toFixed(2)
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}, '*');
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}
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}
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dragging = false;
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dragStart = null;
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canvas.classList.remove("dragging");
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});
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window.addEventListener("pointermove", (event) => {
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if (dragging && dragStart) {
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camera.offsetX = dragStart.offsetX + (event.clientX - dragStart.x);
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camera.offsetY = dragStart.offsetY + (event.clientY - dragStart.y);
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requestDraw();
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}
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});
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canvas.addEventListener("wheel", (event) => {
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event.preventDefault();
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const rect = canvas.getBoundingClientRect();
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const mx = event.clientX - rect.left;
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const my = event.clientY - rect.top;
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const before = screenToWorld(mx, my);
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const factor = event.deltaY < 0 ? 1.08 : 0.92;
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camera.scale = Math.max(0.002, Math.min(2, camera.scale * factor));
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const after = worldToScreen(before.x, before.y);
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camera.offsetX += mx - after.x;
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camera.offsetY += my - after.y;
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requestDraw();
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}, { passive: false });
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document.getElementById("fit-btn").addEventListener("click", fit);
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window.addEventListener("resize", resize);
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resize();
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</script>
|
||||
</body>
|
||||
</html>
|
||||
<!DOCTYPE html>
|
||||
<html lang="ko">
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
||||
<title>Center Chair Map (View Only)</title>
|
||||
<style>
|
||||
:root {
|
||||
--ink: #152330;
|
||||
--muted: #627286;
|
||||
--paper: rgba(255,255,255,0.86);
|
||||
--line: rgba(21,35,48,0.1);
|
||||
--accent: #0f766e;
|
||||
--bg: #edf2f6;
|
||||
}
|
||||
* { box-sizing: border-box; }
|
||||
body {
|
||||
margin: 0;
|
||||
font-family: "IBM Plex Sans KR", "Pretendard", sans-serif;
|
||||
color: var(--ink);
|
||||
background:
|
||||
radial-gradient(circle at top left, rgba(15,118,110,0.11), transparent 22%),
|
||||
linear-gradient(180deg, #f5f8fb 0%, #e8eef3 100%);
|
||||
overflow: hidden;
|
||||
}
|
||||
.page {
|
||||
min-height: 100vh;
|
||||
padding: 0;
|
||||
}
|
||||
.shell {
|
||||
min-height: 100vh;
|
||||
}
|
||||
.panel {
|
||||
border-radius: 0;
|
||||
border: none;
|
||||
background: transparent;
|
||||
backdrop-filter: none;
|
||||
box-shadow: none;
|
||||
}
|
||||
.viewer {
|
||||
position: relative;
|
||||
overflow: hidden;
|
||||
min-height: 100vh;
|
||||
}
|
||||
.viewer-head {
|
||||
position: absolute;
|
||||
top: 16px;
|
||||
left: 16px;
|
||||
z-index: 2;
|
||||
pointer-events: none;
|
||||
}
|
||||
.chip {
|
||||
padding: 10px 12px;
|
||||
border-radius: 16px;
|
||||
background: rgba(255,255,255,0.82);
|
||||
border: 1px solid rgba(255,255,255,0.94);
|
||||
color: var(--muted);
|
||||
font-size: 13px;
|
||||
font-weight: 700;
|
||||
box-shadow: 0 8px 24px rgba(21,35,48,0.08);
|
||||
display: inline-block;
|
||||
}
|
||||
.viewer-actions {
|
||||
position: absolute;
|
||||
left: 16px;
|
||||
top: 64px;
|
||||
z-index: 2;
|
||||
}
|
||||
button {
|
||||
border: none;
|
||||
border-radius: 999px;
|
||||
padding: 10px 14px;
|
||||
font: inherit;
|
||||
font-weight: 700;
|
||||
cursor: pointer;
|
||||
color: white;
|
||||
background: linear-gradient(135deg, #0f766e, #115e59);
|
||||
box-shadow: 0 10px 22px rgba(15,118,110,0.18);
|
||||
}
|
||||
canvas {
|
||||
width: 100vw;
|
||||
height: 100vh;
|
||||
display: block;
|
||||
cursor: grab;
|
||||
}
|
||||
canvas.dragging { cursor: grabbing; }
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
<div class="page">
|
||||
<div class="shell">
|
||||
<main class="panel viewer">
|
||||
<div class="viewer-head">
|
||||
<div class="chip" id="scale-chip"></div>
|
||||
</div>
|
||||
<div class="viewer-actions">
|
||||
<button type="button" id="fit-btn">전체 맞춤</button>
|
||||
</div>
|
||||
<canvas id="canvas"></canvas>
|
||||
</main>
|
||||
</div>
|
||||
</div>
|
||||
<script src="./center_chair_people_payload.js?v=20260403a"></script>
|
||||
<script>
|
||||
const DATA = window.CHAIR_MAP_DATA;
|
||||
function decodeSegments(base64) {
|
||||
const binary = atob(base64);
|
||||
const bytes = new Uint8Array(binary.length);
|
||||
for (let i = 0; i < binary.length; i += 1) bytes[i] = binary.charCodeAt(i);
|
||||
return new Int32Array(bytes.buffer);
|
||||
}
|
||||
const bgTileRanges = DATA.bgTileRanges;
|
||||
const bgSegValues = decodeSegments(DATA.bgSegsB64);
|
||||
const chairSegValues = decodeSegments(DATA.chairSegsB64);
|
||||
const chairs = DATA.chairs.map(([key, name, kind, start, count]) => ({
|
||||
key, name, kind, start, count
|
||||
}));
|
||||
const meta = DATA.meta;
|
||||
const world = meta.headerBounds;
|
||||
const canvas = document.getElementById("canvas");
|
||||
const ctx = canvas.getContext("2d");
|
||||
const scaleChip = document.getElementById("scale-chip");
|
||||
|
||||
// --- Added for Point Picking & Marker ---
|
||||
const params = new URLSearchParams(window.location.search);
|
||||
let markerX = params.get('markerX') ? parseFloat(params.get('markerX')) : null;
|
||||
let markerY = params.get('markerY') ? parseFloat(params.get('markerY')) : null;
|
||||
|
||||
const chairGeometry = chairs.map((chair) => {
|
||||
let minX = Infinity;
|
||||
let minY = Infinity;
|
||||
let maxX = -Infinity;
|
||||
let maxY = -Infinity;
|
||||
const path = new Path2D();
|
||||
for (let i = chair.start; i < chair.start + chair.count; i += 1) {
|
||||
const offset = i * 4;
|
||||
const x1 = chairSegValues[offset] / 10;
|
||||
const y1 = chairSegValues[offset + 1] / 10;
|
||||
const x2 = chairSegValues[offset + 2] / 10;
|
||||
const y2 = chairSegValues[offset + 3] / 10;
|
||||
path.moveTo(x1, y1);
|
||||
path.lineTo(x2, y2);
|
||||
minX = Math.min(minX, x1, x2);
|
||||
minY = Math.min(minY, y1, y2);
|
||||
maxX = Math.max(maxX, x1, x2);
|
||||
maxY = Math.max(maxY, y1, y2);
|
||||
}
|
||||
return { ...chair, minX, minY, maxX, maxY, path };
|
||||
});
|
||||
|
||||
const camera = { scale: 1, offsetX: 0, offsetY: 0 };
|
||||
let pixelRatio = window.devicePixelRatio || 1;
|
||||
let dragging = false;
|
||||
let dragStart = null;
|
||||
let rafPending = false;
|
||||
|
||||
function resize() {
|
||||
pixelRatio = window.devicePixelRatio || 1;
|
||||
const rect = canvas.getBoundingClientRect();
|
||||
canvas.width = Math.round(rect.width * pixelRatio);
|
||||
canvas.height = Math.round(rect.height * pixelRatio);
|
||||
ctx.setTransform(pixelRatio, 0, 0, pixelRatio, 0, 0);
|
||||
fit();
|
||||
}
|
||||
|
||||
function fit() {
|
||||
const rect = canvas.getBoundingClientRect();
|
||||
const width = world.maxX - world.minX;
|
||||
const height = world.maxY - world.minY;
|
||||
const pad = 36;
|
||||
const scaleX = (rect.width - pad * 2) / width;
|
||||
const scaleY = (rect.height - pad * 2) / height;
|
||||
camera.scale = Math.min(scaleX, scaleY);
|
||||
camera.offsetX = pad - world.minX * camera.scale + (rect.width - pad * 2 - width * camera.scale) / 2;
|
||||
camera.offsetY = pad - world.minY * camera.scale + (rect.height - pad * 2 - height * camera.scale) / 2;
|
||||
requestDraw();
|
||||
}
|
||||
|
||||
function drawGrid(width, height) {
|
||||
ctx.save();
|
||||
ctx.strokeStyle = "rgba(21,35,48,0.05)";
|
||||
ctx.lineWidth = 1;
|
||||
for (let x = 120; x < width; x += 120) {
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(x, 0);
|
||||
ctx.lineTo(x, height);
|
||||
ctx.stroke();
|
||||
}
|
||||
for (let y = 120; y < height; y += 120) {
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(0, y);
|
||||
ctx.lineTo(width, y);
|
||||
ctx.stroke();
|
||||
}
|
||||
ctx.restore();
|
||||
}
|
||||
|
||||
function worldToScreen(x, y) {
|
||||
return {
|
||||
x: x * camera.scale + camera.offsetX,
|
||||
y: (world.maxY - y + world.minY) * camera.scale + camera.offsetY,
|
||||
};
|
||||
}
|
||||
|
||||
function screenToWorld(x, y) {
|
||||
return {
|
||||
x: (x - camera.offsetX) / camera.scale,
|
||||
y: world.maxY + world.minY - (y - camera.offsetY) / camera.scale,
|
||||
};
|
||||
}
|
||||
|
||||
function requestDraw() {
|
||||
if (rafPending) return;
|
||||
rafPending = true;
|
||||
window.requestAnimationFrame(() => {
|
||||
rafPending = false;
|
||||
draw();
|
||||
});
|
||||
}
|
||||
|
||||
function applyWorldTransform() {
|
||||
ctx.setTransform(
|
||||
pixelRatio * camera.scale,
|
||||
0,
|
||||
0,
|
||||
-pixelRatio * camera.scale,
|
||||
pixelRatio * camera.offsetX,
|
||||
pixelRatio * ((world.maxY + world.minY) * camera.scale + camera.offsetY)
|
||||
);
|
||||
}
|
||||
|
||||
function draw() {
|
||||
const rect = canvas.getBoundingClientRect();
|
||||
ctx.setTransform(pixelRatio, 0, 0, pixelRatio, 0, 0);
|
||||
ctx.clearRect(0, 0, rect.width, rect.height);
|
||||
drawGrid(rect.width, rect.height);
|
||||
|
||||
const viewA = screenToWorld(0, rect.height);
|
||||
const viewB = screenToWorld(rect.width, 0);
|
||||
const viewMinX = Math.min(viewA.x, viewB.x);
|
||||
const viewMaxX = Math.max(viewA.x, viewB.x);
|
||||
const viewMinY = Math.min(viewA.y, viewB.y);
|
||||
const viewMaxY = Math.max(viewA.y, viewB.y);
|
||||
|
||||
ctx.save();
|
||||
applyWorldTransform();
|
||||
ctx.strokeStyle = "rgba(100, 116, 139, 0.28)";
|
||||
ctx.lineWidth = 1 / camera.scale;
|
||||
const tileSize = meta.backgroundTileSize;
|
||||
const tileMinX = Math.floor(viewMinX / tileSize);
|
||||
const tileMaxX = Math.floor(viewMaxX / tileSize);
|
||||
const tileMinY = Math.floor(viewMinY / tileSize);
|
||||
const tileMaxY = Math.floor(viewMaxY / tileSize);
|
||||
|
||||
for (let tx = tileMinX; tx <= tileMaxX; tx += 1) {
|
||||
for (let ty = tileMinY; ty <= tileMaxY; ty += 1) {
|
||||
const range = bgTileRanges[`${tx},${ty}`];
|
||||
if (!range) continue;
|
||||
const start = range[0];
|
||||
const count = range[1];
|
||||
for (let i = start; i < start + count; i += 1) {
|
||||
const offset = i * 4;
|
||||
const x1 = bgSegValues[offset] / 10;
|
||||
const y1 = bgSegValues[offset + 1] / 10;
|
||||
const x2 = bgSegValues[offset + 2] / 10;
|
||||
const y2 = bgSegValues[offset + 3] / 10;
|
||||
if (Math.max(x1, x2) < viewMinX || Math.min(x1, x2) > viewMaxX ||
|
||||
Math.max(y1, y2) < viewMinY || Math.min(y1, y2) > viewMaxY) continue;
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(x1, y1);
|
||||
ctx.lineTo(x2, y2);
|
||||
ctx.stroke();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ctx.lineWidth = 1.35 / camera.scale;
|
||||
ctx.lineCap = "round";
|
||||
ctx.lineJoin = "round";
|
||||
ctx.strokeStyle = "rgba(21, 149, 142, 0.8)";
|
||||
for (const chair of chairGeometry) {
|
||||
if (chair.maxX < viewMinX || chair.minX > viewMaxX || chair.maxY < viewMinY || chair.minY > viewMaxY) continue;
|
||||
ctx.stroke(chair.path);
|
||||
}
|
||||
|
||||
// --- Draw Marker ---
|
||||
if (markerX !== null && markerY !== null) {
|
||||
ctx.beginPath();
|
||||
ctx.arc(markerX, markerY, 50 / camera.scale, 0, Math.PI * 2);
|
||||
ctx.fillStyle = "rgba(220, 38, 38, 0.8)";
|
||||
ctx.fill();
|
||||
ctx.strokeStyle = "#fff";
|
||||
ctx.lineWidth = 10 / camera.scale;
|
||||
ctx.stroke();
|
||||
}
|
||||
ctx.restore();
|
||||
scaleChip.textContent = `scale ${camera.scale.toFixed(4)}x`;
|
||||
}
|
||||
|
||||
canvas.addEventListener("pointerdown", (event) => {
|
||||
dragging = true;
|
||||
dragStart = { x: event.clientX, y: event.clientY, offsetX: camera.offsetX, offsetY: camera.offsetY };
|
||||
canvas.classList.add("dragging");
|
||||
});
|
||||
window.addEventListener("pointerup", (event) => {
|
||||
if (dragging && dragStart) {
|
||||
const move = Math.hypot(event.clientX - dragStart.x, event.clientY - dragStart.y);
|
||||
if (move < 4) {
|
||||
const rect = canvas.getBoundingClientRect();
|
||||
const mx = event.clientX - rect.left;
|
||||
const my = event.clientY - rect.top;
|
||||
const worldPos = screenToWorld(mx, my);
|
||||
markerX = worldPos.x;
|
||||
markerY = worldPos.y;
|
||||
requestDraw();
|
||||
|
||||
// Notify parent window
|
||||
window.parent.postMessage({
|
||||
type: 'PICK_LOCATION',
|
||||
x: markerX.toFixed(2),
|
||||
y: markerY.toFixed(2)
|
||||
}, '*');
|
||||
}
|
||||
}
|
||||
dragging = false;
|
||||
dragStart = null;
|
||||
canvas.classList.remove("dragging");
|
||||
});
|
||||
window.addEventListener("pointermove", (event) => {
|
||||
if (dragging && dragStart) {
|
||||
camera.offsetX = dragStart.offsetX + (event.clientX - dragStart.x);
|
||||
camera.offsetY = dragStart.offsetY + (event.clientY - dragStart.y);
|
||||
requestDraw();
|
||||
}
|
||||
});
|
||||
canvas.addEventListener("wheel", (event) => {
|
||||
event.preventDefault();
|
||||
const rect = canvas.getBoundingClientRect();
|
||||
const mx = event.clientX - rect.left;
|
||||
const my = event.clientY - rect.top;
|
||||
const before = screenToWorld(mx, my);
|
||||
const factor = event.deltaY < 0 ? 1.08 : 0.92;
|
||||
camera.scale = Math.max(0.002, Math.min(2, camera.scale * factor));
|
||||
const after = worldToScreen(before.x, before.y);
|
||||
camera.offsetX += mx - after.x;
|
||||
camera.offsetY += my - after.y;
|
||||
requestDraw();
|
||||
}, { passive: false });
|
||||
document.getElementById("fit-btn").addEventListener("click", fit);
|
||||
window.addEventListener("resize", resize);
|
||||
resize();
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
Reference in New Issue
Block a user