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C.E.L_Slide_test2/Front/client/src/components/slideCanvasDragMath.ts
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// IMP-54 u3 — pure drag math extracted from SlideCanvas.tsx
// `handleZoneMouseDown` (`Front/client/src/components/SlideCanvas.tsx:537-598`).
//
// Resize math (`makeResizeHandler` at SlideCanvas.tsx:465-523) is intentionally
// NOT touched — it has its own independent geometry model (per-side
// `affectsLeft/Right/Top/Bottom`, `minSize`, `1 - startGeom.x/y` cap) that
// must not regress.
//
// Two responsibilities live here:
//
// 1. Drag-vs-click classification — a pointer must travel more than
// `DRAG_THRESHOLD_PX` (Euclidean distance from the mousedown origin)
// before mousedown→mousemove is treated as a drag. Below the
// threshold the gesture stays a click, which the caller surfaces as
// `onZoneClick(zone.id)` in `onUp`.
//
// 2. Pixel-delta → slide-body fraction conversion plus clamp to keep the
// moved zone fully inside the slide body. Width/height are preserved
// verbatim by this helper — only `x` and `y` move.
//
// Both helpers are pure (no React, no DOM, no side effects) so vitest can
// drive them directly. The numeric contract is the inline behavior that
// existed before the extraction; this file is a relocation, not a behavior
// change.
export const DRAG_THRESHOLD_PX = 5;
// IMP-51 (#79) u9 — image overlay resize / move math extracted from
// SlideCanvas.tsx `beginDrag` onMove (lines 10921219 of the u8 patch).
// Slide-absolute percent coordinate space (0100 on both axes), matching
// the persisted `image_overrides` axis (`src/user_overrides_io.py` u1
// KNOWN_AXES) and the typed client `ImageOverride` shape (`userOverridesApi.ts`
// u3). The math is the contract Codex #16 verified post-u8 — this file
// is a relocation, not a behavior change. SlideCanvas calls it from a
// single hook so future tweaks need to update one place + the vitest
// suite alongside.
export const IMAGE_RESIZE_MIN_SIZE_PERCENT = 2;
/** Image overlay geometry in slide-absolute percent (each component ∈ [0, 100]).
* Mirrors `ImageOverride` from `services/userOverridesApi.ts` (u3) so this
* shape moves end-to-end through stamper → overlay → persisted axis. */
export interface ImagePercentGeom {
x: number;
y: number;
w: number;
h: number;
}
export type ImageDragDirection =
| "move"
| "left"
| "right"
| "top"
| "bottom"
| "nw"
| "ne"
| "sw"
| "se";
/** Apply a percent-space drag delta to `startGeom` per `direction` and clamp.
*
* Contract (must match the inline u8 math Codex #16 verified):
* • `direction === "move"` → translate only; w/h preserved verbatim;
* x/y clamped to `[0, 100 - w]` and `[0, 100 - h]`.
* • Edge handle (`left|right|top|bottom`) → one axis only; opposite
* edge pinned so x+w ≤ 100 and y+h ≤ 100 hold.
* • Corner handle (`nw|ne|sw|se`) with `aspectLocked=false` → two
* independent edges (same per-edge clamp as above).
* • Corner handle with `aspectLocked=true` → preserves
* `baseAspect = startGeom.w / startGeom.h`; the pinned-opposite-corner
* stays fixed; the floored axis is `w` and `h` is re-derived so the
* aspect ratio is exact even at the minSize floor.
*
* `minSize` is best-effort: when the available span (e.g. `100 - startGeom.x`
* for `affectsRight`) is below `minSize`, the floor caps at the span itself
* so the slide-bound invariant (x+w ≤ 100 ∧ y+h ≤ 100) is never violated.
* Pure / deterministic / no DOM access — vitest drives it directly. */
export function clampImagePercentGeometry(
startGeom: ImagePercentGeom,
dxPercent: number,
dyPercent: number,
direction: ImageDragDirection,
aspectLocked: boolean,
minSize: number = IMAGE_RESIZE_MIN_SIZE_PERCENT,
): ImagePercentGeom {
if (direction === "move") {
const x = Math.max(0, Math.min(100 - startGeom.w, startGeom.x + dxPercent));
const y = Math.max(0, Math.min(100 - startGeom.h, startGeom.y + dyPercent));
return { x, y, w: startGeom.w, h: startGeom.h };
}
const affectsLeft =
direction === "left" || direction === "nw" || direction === "sw";
const affectsRight =
direction === "right" || direction === "ne" || direction === "se";
const affectsTop =
direction === "top" || direction === "nw" || direction === "ne";
const affectsBottom =
direction === "bottom" || direction === "sw" || direction === "se";
const isCorner =
direction === "nw" ||
direction === "ne" ||
direction === "sw" ||
direction === "se";
const rightEdge = startGeom.x + startGeom.w;
const bottomEdge = startGeom.y + startGeom.h;
let x = startGeom.x;
let y = startGeom.y;
let w = startGeom.w;
let h = startGeom.h;
if (affectsRight) {
const maxW = 100 - startGeom.x;
const floor = Math.min(minSize, maxW);
w = Math.max(floor, Math.min(maxW, startGeom.w + dxPercent));
}
if (affectsBottom) {
const maxH = 100 - startGeom.y;
const floor = Math.min(minSize, maxH);
h = Math.max(floor, Math.min(maxH, startGeom.h + dyPercent));
}
if (affectsLeft) {
const floor = Math.min(minSize, rightEdge);
x = Math.max(0, Math.min(rightEdge - floor, startGeom.x + dxPercent));
w = rightEdge - x;
}
if (affectsTop) {
const floor = Math.min(minSize, bottomEdge);
y = Math.max(0, Math.min(bottomEdge - floor, startGeom.y + dyPercent));
h = bottomEdge - y;
}
if (isCorner && aspectLocked) {
const baseAspect =
startGeom.w > 0 && startGeom.h > 0 ? startGeom.w / startGeom.h : 1;
if (baseAspect > 0) {
const maxW = affectsLeft ? rightEdge : 100 - startGeom.x;
const maxH = affectsTop ? bottomEdge : 100 - startGeom.y;
let newW = w;
let newH = newW / baseAspect;
if (newH > maxH) {
newH = maxH;
newW = newH * baseAspect;
}
if (newW > maxW) {
newW = maxW;
newH = newW / baseAspect;
}
const wFloor = Math.min(minSize, maxW, maxH * baseAspect);
if (newW < wFloor) {
newW = wFloor;
newH = newW / baseAspect;
}
w = newW;
h = newH;
x = affectsLeft ? rightEdge - w : startGeom.x;
y = affectsTop ? bottomEdge - h : startGeom.y;
}
}
return { x, y, w, h };
}
/** Returns true once the pointer has travelled far enough from the mousedown
* origin to be treated as a drag rather than a click. */
export function crossedDragThreshold(dxPx: number, dyPx: number): boolean {
return Math.hypot(dxPx, dyPx) > DRAG_THRESHOLD_PX;
}
/** Zone geometry in slide-body fraction space (each component ∈ [0, 1]).
* Mirrors the shape the SlideCanvas pipeline already uses for
* `localGeom` / `overrideGeom` / `onZoneResize` payloads. */
export interface ZoneFracGeom {
x: number;
y: number;
w: number;
h: number;
}
/** Convert a pixel-space drag delta into a slide-body fraction delta, apply
* it to `startGeom.{x, y}`, and clamp so the zone never escapes the slide
* body (`x ∈ [0, 1 - w]`, `y ∈ [0, 1 - h]`). `w` and `h` are not modified.
*
* The caller (`SlideCanvas.tsx` `handleZoneMouseDown` onMove) guarantees
* `slideBodyWidthPx > 0` and `slideBodyHeightPx > 0` via the
* `measuredSlideBody` precondition, so this helper does not re-guard
* divide-by-zero. */
export function clampZoneMove(
startGeom: ZoneFracGeom,
dxPx: number,
dyPx: number,
slideBodyWidthPx: number,
slideBodyHeightPx: number,
): { x: number; y: number } {
const dx = dxPx / slideBodyWidthPx;
const dy = dyPx / slideBodyHeightPx;
const x = Math.max(0, Math.min(1 - startGeom.w, startGeom.x + dx));
const y = Math.max(0, Math.min(1 - startGeom.h, startGeom.y + dy));
return { x, y };
}