Add source code, design assets, and CAD samples

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2026-05-07 20:30:34 +09:00
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version: "v1"
description: "S-CANVAS 조감도 렌더링 프롬프트 v1 - 구조 보존 최적화"
# 시간대별 조명/하늘 묘사
time_presets:
daytime: "bright daylight, clear blue sky, sharp shadows, vivid green vegetation"
sunset: "golden hour sunset, warm orange light, long dramatic shadows, glowing sky"
night: "nighttime aerial view, moonlight reflections on water, city lights in distance, dark blue sky"
dawn: "early dawn, soft pink and purple sky, morning mist over valleys, gentle light"
overcast: "overcast sky, diffused soft light, muted colors, atmospheric fog"
# 카메라 앙각별 시점 묘사
angle_presets:
top_down: "top-down overhead aerial view, directly above looking straight down"
high_angle: "high-angle bird's-eye view, slightly tilted perspective"
oblique: "oblique aerial perspective, 3/4 view showing terrain depth"
low_angle: "low-angle dramatic perspective, cinematic sweep"
# 앙각 → 프리셋 매핑 경계
angle_thresholds:
top_down: 70 # >= 70도
high_angle: 45 # >= 45도
oblique: 30 # >= 30도
low_angle: 0 # < 30도
# 구조 보존 핵심 지시문 (항상 포함)
structure_preservation:
- "enhance the existing satellite terrain texture and details"
- "maintain exact terrain shape, contours, and layout from the input image"
- "preserve water bodies, roads, and structural positions precisely"
- "do NOT add or remove any major landscape features"
# 품질 향상 지시문
quality_enhancement:
- "photorealistic architectural visualization"
- "professional drone photography quality"
- "8K ultra sharp detail, high dynamic range"
- "realistic vegetation depth and canopy textures"
- "natural water reflections and surface detail"
# 네거티브 프롬프트
negative_prompt: >-
blurry, low quality, distorted, watermark, text, logo,
cartoon, anime, illustration, painting, sketch,
oversaturated, underexposed, noisy, artifacts,
completely different scene, unrelated content,
changed terrain layout, moved structures, wrong topology
# Control Structure 파라미터
control_params:
control_strength: 0.85
output_format: "png"
# img2img 파라미터
img2img_params:
model: "sd3.5-large"
mode: "image-to-image"
output_format: "png"
# strength는 UI 슬라이더에서 동적으로 받음 (기본 0.4)